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Sector Space
News
Version 0.5.6.1 - 29 December 2025
Game update
Version 0.5.6.1 - 29 December 2025
Sector Space
· published
30 Dec 2025, 01:00 UTC
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Players around this date
Read on Steam
Added additional secondary skill slot with no level restriction (unlocked at level 0).
Added background highlight to items marked as newly added to cargo holds, unpacked loot crates, scooped items, crafted aitems, and mission rewards.
Added upgraded +line of store bought reactors.
Added upgraded +line of store bought armors.
Added upgraded +line of store bought shields.
Added Character Window and associated toggle button to navigation window.
Added Fleet Management secondary skill.
Added Fleet Engineering secondary skill.
Added Fleet unpack button when using a ship item, opens the menu and automatically installs to free fleet slot.
Added Warp Arrow ship and crafting recipe.
Added Void Shard crafting recipe.
Added Huge Blob crafting recipe.
Added Wraith crafting recipe.
Added sound effect to scanners.
Added some very rare universal commodity drops.
Added Sodium, Potassium, Rubidium, Cesium, and Francium metals to commodities.
Added ore waste processor, built station only item.
Celenospar changed to Selenospar, refined product changed from Cesium to Selenium.
Expanded radar is now slightly bigger, can be size locked by using the pin button.
Fixed issue where a newly opened window would not gain focus.
Fixed world selection screen not drawing pane with back button (to character selection) being drawn when there are 5 worlds.
Moved Fleet Management into Character Window, added display for fleet points and information button.
Moved Character Skills into Character Window.
NPC outside the players fleet now keep items they scoop, such as asteroid ore.
NPC will now randomly sell items they scoop if they can dock.
NPC away from stations will have commodities decay in their inventory by half -1, gear will never decay (to stop them becoming full from mining).
NPC may randomly investigate and scoop items in space not claimed by anyone.
NPC (non-fleet) now drop their inventory on death.
Ships that are "discovered" will show full scan results as long as they are targeted and within 5k of the player.
Ships will only become "discovered" if targeted and within 1k distance.
Ships that are "discovered" will now grant a small amount of experience based on their tier level.
Updated some item icons.
More from Sector Space
Other announcements
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Game update
15 Sep 2026
Version 0.6.0.4 - 15 Sept 2026
Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced. · Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly. · Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendl…
Game update
6 Sep 2026
Version 0.6.0.3 - 5 Sept 2026
Added more strings to localization class. · Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. · Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. · Changes to NPC drops 1: Player asset damage ratio scales slot drops…
Game update
4 Sep 2026
Version 0.6.0.2 - 3 Sept 2026
Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. · Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. · Engine updated, changes to mouse input polling. · Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion…