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Empluna PlaytestNewsA first sign of life
Community

A first sign of life

Empluna Playtest · published 6 Oct 2025, 12:22 UTC

All newsPlayers around this dateRead on Steam

Hello dear community,Finally, we're back with a sign of life! From now on, we would like to give you regular insights into the development and progress of Empluna via the Steam devlogs.These devlogs are intended to be a kind of milestone blog where we show you what we are currently working on, how we are incorporating your feedback, and which features have already been implemented. This way, you can participate directly in the development and help shape the game.So let's get started and take a look at what has happened so far and what new features there are. Just writing it down:Level ContentWe are currently in the development phase of working out the content of the game. All features are complete and need to be filled with content.
We are currently planning 8 levels, which will be playable seamlessly and without a linear structure. You will be accompanied by 5 social groups, whose opinions and demands will influence the development of your city.An example:- The topic of fire safety. Since last week, the fire brigade is automatically alerted in the event of a fire, and they then drive to the scene and extinguish the fire.Shader and design optimisationsIn recent weeks, we have also been working intensively on the graphics style. Our goal: to improve the look of Empluna with new toon shaders while increasing performance.
This includes many light and colour adjustments.To do this, we illuminated all scenes using ray tracing and found the best settings for the new shaders under ideal conditions. Based on this optimal image, we then derived the new quality levels without having to compromise on graphics. Here is a photo comparison. Was the work worth it?

Old

New


Then we'll have to adjust the visuals in the trailer and on the Steam page in the future. ;)

Your feedbackFinally, the most important question:- Would you like us to report regularly on the development status?
- Should we present the game concept in detail again in the next devlog?
- And how can we involve you even more?In addition to the devlogs, we are also active on Reddit, where we regularly post new insights. https://www.reddit.com/user/BigCodersPlanet/Thank you very much for your feedback and support! We look forward to the next exchange.


Team BigCodersPlanet

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