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Thief TownNewsv1.1 "Spooky Town" Update is Live!
Game update

v1.1 "Spooky Town" Update is Live!

Thief Town · published 20 Mar 2015, 05:53 UTC

All newsPlayers around this dateRead on Steam

Thief Town v1.1 aka "Spooky Town" is now up! Tons of new things! Detailed patch notes are below:

v1.1 Changes

Content

    • Added new graveyard level
    • Includes both a daytime and nighttime version
    • Two new showdown types: woods battle and invisible showdown
    • Two new music tracks
    • Statues that look at nearby players
    • Lightning that reveals players
    • Ghosts.....?

  • Added TNT item to spy town. Can be placed on the ground or planted on other thieves
  • Added Booze item to spy town. Makes all thieves but the player become a drunk
  • A LOT of new tips in the scores screen. Some common, some...RARE

Features

  • Released new mobile app update that does not require a LAN connection, and simply acts as a controller interface. To use it, when prompted by the phone, enter in the room code generated in the bottom-right of the main game.
  • Added pause menu accessible via the ESC key. Can be used to toggle options, exit rounds, end the game, etc. Can be navigated with the mouse, arrow keys/enter, or player 1's controls
  • Bound controls are now saved across plays. To reset them, stab the thief at the bar or choose "Reset Controls" from the ESC menu
  • Add level selection option to the saloon
  • Add points-to-win option to the saloon
  • Add "Remove Thief" command to the ESC menu

Gameplay Changes

  • Point incrementation is now reversed. The first kill is worth 1, the second 2, etc.
  • Players are now awarded titles at the end of each game. These are based on player's actions
  • All showdowns now award exactly 1 point per kill
  • Desert standoff showdown now gives each player only one bullet
  • Nighttime tumbleweed showdown awards 2 points to any survivors
  • Losing player(s) are now more likely to become the sheriff in drunk town, and to receive the gun in spy town
  • Gun hitbox is now slightly narrower
  • Stab hitbox is now slightly smaller
  • Tumbleweed is now capable of winning the game
  • GHOSTS...??

Bug Fixes

  • Fix connectivity issues with mobile app
  • Fix bug where GLUG GLUG GLUG achievement is received early
  • Fix bug where control binding bar would appear while pressing ESC or Enter
  • Fix bug where control bindings would get interrupted by already bound or not relevant inputs
  • Fix bug where score marker effects would sometimes be 1 point off
  • Fix bug where dead thieves could sometimes draw on top of the tent
  • Fix bug where toggling fullscreen caused the game to indefinitely think player 1 is stabbing
  • Fix bug where player with the highest score was sometimes in showdowns they shouldn't have been in
  • Fix bug where scores screen would display incorrect death slashes sometimes
  • Fix bug where player who won was sometimes shown as the loser for a few seconds in the results screen
  • Fix bug where uninvolved players in the daytime desert showdown would be listed as having the smoke bomb item

Other

  • Saloon graphics updated
  • Thieves are no longer scaled based on distance to the top of the screen
  • Low time countdown and gadget usage UI popups are now smaller
  • Assets are now dynamically loaded for less memory usage
  • James added to credits in saloon
  • Option pointer effect added to saloon
  • Score markers now have randomized locations
  • Tumbleweed score now persists across rounds
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Esports11 Feb 2020Thief Town Launches on Nintendo Switch! And we're making a new game!Hi, everyone! Today, Thief Town launches on Nintendo Switch. This new port feels like the final destination of a long journey we started all those years ago, when we were first working to get Thief Town through Steam Greenlight. Thank you all so much for your support over the years, for all the videos you've made, bugs you've reported, and fun you've had with our little-game-that-could. We'll h…Community13 Feb 2017v1.1.8: Bug fixes!!:tumbleweed: I'm not dead!!! I'm sorry it's been so long since an update! Releasing the game on the PS4 involved splitting the codebase into completely separate pieces and it's become pretty intimidating to maintain. I've been meaning to address some bug reports in the forums for quite some time, and finally this weekend I was able to set the game environment up and work on it again: :thiefknif…Community9 Oct 2015Have you tried out the Thief Town Controller App on iOS/Android?Are you having trouble attaching four USB controllers to one computer? Finding that your keyboard gets awful cramped when you try and play Thief Town with just one laptop? Well, have no fear - the Thief Town Controller app is here for you and your friends' iOS/Android devices! If you haven't tried it yet, we updated and improved our companion app to make it even easier to play Thief Town with a…