- Fixed title scene to correctly regenerate the world map and castle factions when returning from the world scene.
- Fixed campaign options to correctly default the map size slider to Large.
- Fixed resurrecting troops so they can no longer be targeted or take damage while reviving.
- Fixed bot-vs-bot lobby resolution errors in encounter reports.
- Fixed several battle animation, formation, and duel timing issues for smoother combat flow.
- Fixed medicine item portrait and several character rendering issues.
- Fixed outdoor castle having incorrect faction color.
- Changed the order of heroes in the faction garrison menu.
- Changed tile alert icons to hide when a castle can no longer expand or claim more territory.
- Changed nameplates to hide while windows are open for a cleaner UI.
- Changed grassy battlefield lighting to reduce brightness.
- Improved battle AI and formation behavior.
- Added loading tips for pursuit divisions after siege battles.
- Added matchup logic improvements for archer-versus-mage battles.
- Added rock color visuals for golem skill.