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Landoria PlaytestNewsUpdate Notes: 0.1.0.4
Game update

Update Notes: 0.1.0.4

Landoria Playtest · published 27 Mar 2026, 20:03 UTC

All newsPlayers around this dateRead on Steam
  • Fixed job label UI size to fit long job names.
  • Fixed mage and archers to continue attacking while skill is casting.
  • Fixed division animation transition to walking state from celebrating state.
  • Fixed hero gauntlet attack animation where hero mesh is splitting.
  • Fixed Vortaria indoor castle incorrect pillar color.
  • Fix troop and hero combat attributes calculations to be effected by strategy.
  • Changed ensnare trap to despawn when hero is knocked out.
  • Changed hero details window pagaination to collapsed when more than 10 heros in the sequence.
  • Changed hero stats to make free heroes more likely to be captured.
  • Changed logic to enable encounter with a fleeing division who has just lost a castle siege battle, so that heroes can be deployed from the sieged castle to "chase" down the fleeing division.
  • Changed pillar position in indoor castle.
  • Changed (increased) the boundary of the battle camera.
  • Changed hero starting skills to be based on jobs.
  • Changed hero attack frequency and speed so that heroes attack faster and more frequently.
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Game update12 Oct 2026Update Notes: 0.2.0.8- Fixed error in initializing AI when loading from a saved game with a defeated faction. - Fixed long castle name text overflow in faction castles menu UI. - Fixed faction castles menu to disable construct button when construction is not possible. - Fixed cross rush animation bug causing hero to become invisible while striking the opponent hero. - Changed overflowing divisions to consider nearb…Game update6 Oct 2026Update Notes: 0.2.0.7- Fixed various battle scene crash sites caused by empty skill tier slots on Brigands. - Fixed long castle names overflow in UI windows.Game update5 Oct 2026Update Notes: 0.2.0.6- Fixed battle phase transition to wait for skill casting to complete before concluding, to avoid resurrected troops joining duel as spectators. - Fixed game to transition to game-over when the user monarch is slain in auto resolved encounters, instead of continuing the game without a monarch! - Fixed floating weapons in battle when viewing from afar. - Fixed issue where heroes cannot become in…