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Rana CardNewsSteam Workshop & In-Game Editor Are Officially Live!
Community

Steam Workshop & In-Game Editor Are Officially Live!

Rana Card · published 26 Mar 2026, 06:39 UTC

All newsPlayers around this dateRead on Steam

Steam Workshop Support Is Now Live

Hello everyone,

We’re excited to announce that Rana Card now officially supports the Steam Workshop!Starting today, you can more easily browse, subscribe to, and use player-created content through the Workshop. You can also upload your own creations and share your ideas with even more players.

The In-Game Editor Is Also Available Now

To make creating and sharing even more convenient, we’ve also launched a dedicated in-game editor alongside it!

Players can now directly customize game data, Classes, Harsh Years, and more from within the game. Once your work is complete, you can upload it to the Steam Workshop with one click, making it easy to share your creations with more players.

Editable Content:

  1. Data Adjustments: Modify, add, or delete existing cards, Trinkets, events, Harsh Years, Starting Effects, and Difficulty settings.

  2. Custom Art: Upload images to replace the appearance of existing cards, plants, buildings, or Trinkets.

  3. Class Customization: Create new Classes and define their starting plants and starting deck.

  4. One-Click Sharing: Upload your work directly to the Steam Workshop with one click.

  5. Built-in Lab: Freely test all kinds of card and Trinket combinations in the lab.

Interface Preview:

Fixes & Optimizations

Added

  • Added a new Gold Number Font Size setting, allowing players to adjust the font size of gold gain popups during gameplay.

  • Added a notification for when the save file is currently in use.

Optimizations

  • Improved the description of Mushroom Helper.

  • Improved the save system to reduce losses caused by save failures due to read/write conflicts.

  • Improved mouse wheel scrolling speed in UI panels.

  • Slightly improved animation performance when large numbers of Products enter the Bag.

  • Improved the display behavior of the V Sync setting.

  • Made minor performance improvements to some animations.

Fixes

  • Fixed an issue where the cover art for the Starting Effect Open a 12-card choice pack. was displayed incorrectly.

  • Fixed an issue where Golden Needle, Iron Rod, and Pharmaceutical Research could behave incorrectly after Blood Magic Harsh Years.

  • Fixed an issue where the description of Milk Trade did not match its actual effect.

  • Fixed an issue where selling or discarding items on the field during settlement could cause errors.

  • Fixed an issue where Products could sometimes remain on screen instead of disappearing properly.

  • Fixed an issue where card pack results could differ after loading a save in certain cases.

  • Fixed an issue where multiple background music tracks could overlap in certain cases.

  • Fixed an issue where data read failures could prevent the game from starting in certain cases.

  • Fixed an issue where Full Screen and Borderless Window under Display Mode produced the opposite of their intended effects.

  • Fixed an issue where Resolution settings did not take effect in Full Screen mode.

  • Fixed an issue where Bonus Insurance could display incorrect values in certain situations.

  • Fixed an issue where Emergency Protocol had an incorrect counter description and could fail to trigger properly the first time.

  • Fixed an issue where missing library files could cause the game to freeze when playing Products in certain cases.

  • Fixed several localization issues.

  • Fixed several other known bugs.

We’ll continue paying close attention to your feedback and keep improving these features and the overall user experience step by step. Thank you all for your support and love for the game!

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Other announcements

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Game update26 Sep 2026V1.4.19Fix · Fixed an issue where starting effect descriptions would not refresh after a subscribed mod was updated. If you have any questions or encounter any bugs, please contact [email protected]Game update24 Sep 2026Editor V1.0.17Fix · Fixed an issue where effect strings could not be searched for on the Event Editor page. · Fixed an issue where the mouse could incorrectly click through the UI when using OpenCard during a run. · Fixed an issue where using OpenCard during a run could cause noticeable stuttering. · Fixed an issue where the buttons below the Year-End Bonus card pack could not be clicked after using OpenCard…Game update30 Jun 2026Editor V1.0.16NEW · Added the effect OpenRangePack :Customize card pool; randomly draw 3 cards from the range for selection. Example: OpenRangePack(Name,Contain,Mushroom;1;0) Discover 1 Mushroom card. Please refer to the documentation for specific usage rules and detailed examples. If you have any questions or encounter any bugs, please contact [email protected]