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RunehavenNewsRunehaven v0.12.4 - Fixes, improvements, etc
In-game event

Runehaven v0.12.4 - Fixes, improvements, etc

Runehaven · published 10 Oct 2025, 15:36 UTC

All newsPlayers around this dateRead on Steam

Summary

  • Fix issue where thrown prop goes through ceiling or walls.

  • If you pick up a prop, it gets faded a little so it doesn’t block the screen as much.

  • Updated magic grid when crafting spells.

  • The runes bound to the current weapon are now shown under the hotbar.

  • Level editor improvements.

  • Added map toggle to key binding menu.

  • Added show/hide runebook to key binding menu.

  • Fixed issue where world was not loaded when tabbing to another window by allowing the game to run in the background.

  • Made it possible to change display mode in graphics settings. You can choose between fullscreen, maximized windowed and windowed.

  • Increased world size a bit.

  • Updated collision detection of items to prevent them from falling through ground.

  • Decreased mob spawn rate a bit.

  • Added harvestman (jumping spider) mob.

  • Replaced slime mob with jumping flea mob.

  • Improved robustness of explosion voxel destruction.

  • Decreased mob spawn rate slightly.

  • Updated health and damage for bat.

  • Increased drop chance of runes, health potions, mana potions and ammo.

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