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RunehavenNewsRunehaven v1.1.2
Game update

Runehaven v1.1.2

Runehaven · published 12 Jun 2026, 13:46 UTC

All newsPlayers around this dateRead on Steam
  • Added rope sequence to tutorial.
  • It is now possible to attach ropes to walls.
  • Visual updates to rope placements. There is now an anchor that gets placed out where the rope gets attached.
  • Improved rope attachment logic by checking for the most optimal point to place the rope to get a longer rope length.
  • Updated rope item tooltip by removing incorrect fields and adding a short description on using the rope.
  • Optimized the chunk generation code by using multi-threading more to get a smoother framerate.
  • Optimized the map generation code to reduce the risk of lag spikes for a smoother framerate.
  • Fixed memory leak related to creating voxel particle systems.
  • Improved sound loading performance.
  • Improved texture memory efficieny by using more suitable texture formats.
  • Made tunnels a bit shorter.
  • Decreased ravine spawn rate a bit.
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Community1 Jul 2026Runehaven Roadmap 2026Hi everyone, I hope you're having a good summer! I thought I'd share a rough roadmap of the planned features for this year. I'm currently working on implementing multiplayer for the game. It's something that has been pretty requested so I'm excited to share that update with you in the future. Multiplayer · Join friends on Steam and play co-op. · Character creator for styling your own avatar whe…Game update2 Jun 2026Runehaven v1.1.1Changes · Added a new jewel box prop. · Added multiple secret areas in the world containing jewel boxes. Fixes & Tweaks · Fixed issue where pressing F to dual-wield a weapon repeatedly would duplicate the weapon. · Small changes to the cave entrance zone. · Increased max length of ropes a bit. · Fixed incorrect wood material being used in village and some treasure rooms. Modding · You can now a…In-game event1 Jun 2026Runehaven v1.1 - Amulets, rings, boss!Hello everyone! Runehaven v1.1 is now released! Content · Added a new early boss battle. · Added a new ‘ring’ item type that has its own dedicated slot in the inventory. · Added a new 'amulet' item type that has its own dedicated slot in the inventory. · Added four different amulet items. · Added five different ring items. · Added support for generating procedural underground ravines. This sett…