Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Space TalesNewsSpace Tales Developer Diary: September 26th
Community

Space Tales Developer Diary: September 26th

Space Tales · published 26 Sep 2025, 10:48 UTC

All newsPlayers around this dateRead on Steam

Hey Space Commanders!

September is coming to an end and we thought it would be a great time for us to let everyone get to know us a little better! We are proud of so many things in Space Tales, but today, we want to focus on the game’s music!

We're incredibly excited to introduce you to someone who's been absolutely crucial to bringing the universe of Space Tales to life, our talented music producer Alex!

A wild Alex appears in his elements


From the moment we first heard his demo tracks, we knew we'd found someone special. But what really struck us was learning about his journey and passion for video game music. Like many of us, he grew up as a gamer who didn't just play games – he felt them through their soundtracks. Legends like Yuzo Koshiro (Streets of Rage), Michael Z. Land (Monkey Island), Bobby Prince (Doom), and Russel Shaw (Theme Hospital, Dungeon Keeper) shaped his understanding of how music could elevate gameplay into something unforgettable.

What makes his approach perfect for Space Tales is his unique background. His career took him through the world of Punk Rock and Metal, and he's brought that energy into his game compositions in the most exciting way. He has this knack for blending atmospheric, spacey soundscapes with driving guitars, rock bass lines, and punchy drum patterns – but always in service of what's happening on screen. As he puts it, finding that "intense match between sound and imagery" is his obsession, and honestly? We're so grateful it is, because the results have been phenomenal.

Alex with Space Tales Demo, and a sick Juke Box in the background = I’m so jealous


His inspiration list reads like a masterclass in composition – from Glenn Stafford's epic Warcraft scores to film composers like Yoko Kanno, Joe Hisaishi, and Hans Zimmer, all the way to the raw energy of Green Day, Metallica, and System of a Down. This eclectic mix means Space Tales doesn't sound like just another space RTS – it has its own voice, its own soul.

We feel incredibly fortunate to be working with such dedicated talent. The game is coming together wonderfully, and while we're trying to stay humble about it, we can't help but get excited every time we fire up the current build and listen to this sick music as we work on the game.

Do you have any questions for Alex? Connect with us via our Discord channel and we will make sure Alex sees your question!

Thank you so much for following our journey and believing in Space Tales. Your support means the world to our small team. If you haven't already, we'd be incredibly grateful if you could wishlist us on Steam – it helps us more than you know and ensures you won't miss our launch!

Until next time, keep your Probe active!


– Saigon Dragon Team –WISHLIST NOW

More from Space Tales

Other announcements

All news
Game update10 Sep 2026Patch 1.1.3Patch Notes General & Performance Fixes · Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker)…Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…