
Now having some holidays from work, so it's great time to update this game!
I tweaked the level personalities, so that they differentiate more. For example now different levels might have different camera views.
Also added some feedback from heavy bass, it gets the whole playground to bounce.
Also tweaked the level progression so that the player gets quicker more level variance when playing a level.
Also managed to create a tiny bit more variation to levels and got new ideas on what new variations could be added later. I'm now quite more happy with levels 4-6. Level 3 is even greater than before, too. Level 1 and 2 improved too.