Hey Everyone,
I`ve been getting a lot of questions about how City States: Medieval compares to our previous games - so let`s go over that.
And I have to mention that this is a passion project, with me handling most of the work and two others helping from time to time. It`s not profitable by any means and doesn`t even cover minimum wage.
The goal is to improve and expand with each new title. The game is for players who spent countless hours with our previous games, or for players who are just discovering this one and these who don`t grow tired of Medieval history.
Also, the majority (about 70%) of the game art is brand new in City States. For example, all of the buildings are new. New units as well.
There are major improvements on the technical side - earlier games had their share of engine problems, and many of those have finally been addressed.
Anywho - let`s take a look at some pretty pictures. We`ll be comparing a couple of locations from Medieval Kingdom Wars, Knights of the Crusades, and City States.
Okay, you got me—it’s almost exactly the same. I can barely spot four differences between these MKW, KotC and City States screenshots myself—showing the same location in the south of France.
Yes it`s an evaluation, not a revolution. As for the gameplay difference - please check the demo:)