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Elements DividedNewsElements Divided Update 38
In-game event

Elements Divided Update 38

Elements Divided · published 12 Jan 2026, 23:55 UTC · build 21470615

All newsPlayers around this dateRead on Steam

Hello! Another update out now that adds 2 new maps, Fortune Spin and Coliseum, makes balance changes, and fixes a few bugs.

Elements Divided Update 38

Version 703

Changelog

- Added Two new Maps

                                  - Fortune Spin

                                  - Coliseum

- Adjusted rejoining Matches

- If you rejoin after leaving a Rounds or Time match, you are no longer forced to Spectator

- Fixed a bug where the Supporter Pack Preview Shaders were showing Shaders not included in the Pack

- Fixed a bug where Scythes were Grabbable

- Fixed a bug where you could Summon too many Air Sword Slashes

- Fixed a bug where you could Summon infinite Meteor Ultimates

- Fixed a bug where you could be repeatedly Grabbed by Metal Whips

- Balance Changes

                 - General

                                  - No ultimate charge on Perfect Block

                 - Earth:

                                  - Add a 1s cooldown to summoning large Earth abilities after summoning a large Earth Wall

                                  - Reduce the control that an Earth trap has over players in it

                                  - The Mountain slows down your Boulders a bit

                                  - Make Lava Geyser linger for a while

                                  - Increase Range of Lava Rush

                 - Water:

                                  - Remove the attack delay on Water Bubbles

                                  - Decrease wave damage, increase Wave Durability

                                  - Increase Ice Wall Damage, but not its Durability

                                  - Make Ice Wall always break on hitting player

                                  - Make Blood Control ignore Blocking Players

                                  - Increase Poison Spore Explosion Damage, Decrease Arm Time

                                  - Increase Plant Turret range, decrease Durability

                                  - Increase Vine Growth Speed

                                  - Plant Turrets don't give Ult Charge on Block

                 - Fire:

                                  - Increase Fire Leap Acceleration, reduce Damage

                                  - Increase Uncharged Fire Arrow Speed and Block Pierce

                                  - Increase Fire Orb Speed and Knockback

                                  - Make the Charged Fire Bolt a full 4-Might move everywhere

                                  - Make Firestorm last longer and ignore Block

                                  - Increased Momentum from Lightning Dash, increased Walk Speed while using Lightning Swords

                                  - Increase Damage of Charged Explosive Arrow AOE

                                  - Split the Explosive Beam into an inner and outer Hitbox

                                  - Nerf Fire Pillar radius, add color volume to underground fx

                 - Air:

                                  - Increase Air Sword slash cooldown, fix reset bug

                                  - Increase Air Drill durability

                                  - Increase Max Speed of Air Drill and Air Ball

                                  - Nerf Air Bomb and Air Laser, but decrease Charge Time

                                  - Give Storm Tornado the same 1h Speed as 2h

                                  - Update Spirit Sword Slash Cooldown to match Air Sword

                                  - Make Spirit Scythe Teleport you to Players

                                  - Decrease Spirit Form Range

                                  - Hopefully fix Air Shield Spirit Form interaction

Join our Discord to find out what's next! https://discord.gg/tYvBTbvJqc

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