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EQUIRENewsDev-Update 6.5
Community

Dev-Update 6.5

EQUIRE · published 6 Mar 2025, 20:24 UTC

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Hey, sadly no full length Dev-Update this month, because my schedule was full with non-gamedev stuff for the last month. Happily, I have a first glimpse of the basics of the newly implemented coat system for you (work in progress).


The Coat is controlled by a realistic genetic system that I can later easily access when I develop breeding. Furthermore, seeded randomness allows for unlimited coat variations, so every Horse will have a coat with unique details! In the next weeks my schedule gets lighter and I look forward to expand this system and create the building video I promised in the previous Update!

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Steam news15 Sep 2026Alpha PlaytestFinally, there will be another playtest! The first one was great, generating a lot of useful feedback and now we go again. This time it will be open to everyone, right here on Steam, so no registration is necessary. I look forward to seeing you guys play again and all your feedback!Community27 Jun 2026Dev-Update 12Hi everyone, since the temperature inside my room is currently high enough to slowly cook my brain (and therefore prevent any particularly deep programming sessions), I figured this would be the perfect time to give you an update on EQUIRE's development. Lately I've been back at work tackling many of the issues that came up in playtest feedback. Here are some of the biggest problems I've been w…Community11 Mar 2026Dev-Update 11Hey everyone, This Dev-Update will be a bit unusual. Last weekend we held the first ever pre-alpha playtest with members of the EQUIRE Discord. In the weeks leading up to the playtest I worked on countless small improvements, fixing bugs and adding little touches throughout the game, so listing every change would not really make sense this time. Instead, I would like to share my personal experi…