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AdaptNewsAdapt Demo Update (0.52) Released
Community

Adapt Demo Update (0.52) Released

Adapt · published 27 Feb 2025, 15:07 UTC

All newsPlayers around this dateRead on Steam

Patch Notes - 0.52a


This is an incremental update which makes some quality of life improvements to the Creature Editor and includes a few new editor features as well as some minor improvements to leg movements and some minor balance changes.

Changes

General

  • New animal sound size variations added
  • Some genetics / costs have been changed
  • Improvements to Procedural Leg Movement
  • Base Attack Damage Reduced Slightly

Editor

  • New Color Palette Selection added to Color Picker
  • Part Shop now groups items based on similarity
  • Improvements to Shop UI Logic
  • Redesign of Genetics Shop
  • Replaced Trunk Adaptation/Bolted part to a dedicated head part
  • Shell Bolt part has been removed, with intention to layer plates instead
  • Two new Leg parts

Fixes

  • AI Animals unable to sprint correctly
  • Part rotation restricted incorrectly at certain angles
More from Adapt

Other announcements

All news
Community2 Sep 2026August Dev Roundup!Hi everyone! We've been hard at work since the latest playtest to implement your feedback, and we wanted to update you guys on how things have been coming along. Without further ado, let's get into it! Gameplay Changes Tutorials · Tutorials for acquiring & unlocking parts have been added. A lot of you pointed out that the acquisition & unlock method for new parts was difficult to understand, so…Community8 Jul 2026Adapt Closest Test #2 Post MortemAnother HUGE thank you to everyone who took part in the playtest over the weekend and provided feedback / bug reports. If you still have any additional thoughts please please do share, as I’m very eager to focus my efforts around what everyone really wants to see prioritized for the early access release! The discord channels will remain open. Key Takeaways Overall the second playtest seems to h…Community8 Jun 2026The second round of closed playtests is coming soon!Hi everyone! We're happy to say that the first round of playtests was a great success, with several hundred people signing up! We could only let 25 in, but their feedback has been invaluable, and Paul has been hard at work to improve the game in the wake of that. Which leads me to the big news: we're going to be sending out a second wave of playtest keys soon! As before, you can sign up by fill…