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Hand to Hand CombatNews[v1.0.3] Patch Notes
Game update

[v1.0.3] Patch Notes

Hand to Hand Combat · published 16 Aug 2019, 10:33 UTC

All newsPlayers around this dateRead on Steam

# Changelog v1.0.3

## [1.0.3]
### Changes
- New Tutorial!
- Removed Melee Weapons for now (needs major overhaul and engine upgrade)
- HUGE perf increases!
- Some skills will now trigger dismemberment
- Easier Stat changing (add or subtract from any skill)
- Better Dismemberment
- Better Get Up Animations
- Some enemies will try and dodge
- better AI avoidance
- added new types of objects, can be seen in the new tutorial. These will be added and expanded to in the main playground soon!

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In-game event15 Nov 2019[V1.0.7] Patch Notes# Changelog v1.0.7 ] ## [1.0.7] ### Changes New and Changed Abilities: · Blaster + Helix + Buster + Sonar , Charger abilities for the 2 Finger Gun Gesture · Anime Missiles - New 2 Finger Gun Gestures · Phantom Blade is now "BEAT SABERS" - They also now can be used to stab enemies · The World - Use time stop longer with each use · Mega Hands + Shrink + Super Size abilities are now toggleable · Y…Game update7 Oct 2019[v1.0.6] HotfixSmall change to the way we spawn in players with no save data, this should make it easier to get thru the tutorial and more reliable save data in the main mapMajor update6 Oct 2019[v1.0.6]# Changelog v1.0.6 ## [1.0.6] ### Changes - New UI - Player Character Selection -Robot + Colors -Robot Female + Colors -Tuxedo Agent -Magic Elf - New Settings Options -Spawn Camera -Reset Save Data - New Abilities -Laser Eye Focus -The World (Time Stop) -Boost -Toggle Jump for flight -Squeeze and open hand to blast - New Enemy Types -Fighter Z (Level 3) Higher Health, Harder to Knockdown -Gunne…