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Open Sorcery
News
First Post-Release Bug Fixes
Community
First Post-Release Bug Fixes
Open Sorcery
· published
25 Feb 2017, 18:57 UTC
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Fixed month to only have 31 days.
Fixed On Click time to add three seconds instead of ten
Three locks instead of two.
Fear and Life are different. (but still deeply, metaphorically related)
Removed fancy scrollbar customization that causes more harm than good.
Made windowed mode better.
Removed the lock on Speed Mode and Timer because it annoys me.
Backend of saving system has been redone to make it smoother and hopefully fix a user-problem I cannot for the life of me recreate.
Added the option to reset your game to default settings.
Worked for a while on trying to improve the steam overlay. It remains wonky, but seems stumblingly functional.
More from Open Sorcery
Other announcements
All news
Game update
15 May 2022
Added Sea++ Link
Added a little ad on the menu to lead players to the sequel. Made it easily to obliterate, because I don't like ads.
Game update
20 Apr 2021
Very Minor Update
Added a link to Sea++.
Community
27 Dec 2018
Updates and fixes for Jingle BEL/S!
Updates and fixes for Jingle BEL/S! - Added a button called "Refresh Steam Achievements" in OS and Jingle BEL/S. - Fixed an error in Decker's Dream and let you speed mode through it. - You no longer get stuck on giving Pyreworm the marigold when you haven't danced. - You now automatically get glitter during speed mode. - The Best Dream achievements now triggers. - FIXED TYPOS! The refresh butto…