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Genetic DisasterNewsPatch note - 1.1.28 - 25 May 2018
Game update

Patch note - 1.1.28 - 25 May 2018

Genetic Disaster · published 25 May 2018, 20:26 UTC

All newsPlayers around this dateRead on Steam

Hey buddies,

While we are still working on the update for the hard mode, here a bunch of fixes to improve your game experience.
Please enjoy!
Cheers.

Patch note for version 1.1.28
May 25th 2018

Fixes:

  • Bombs caught at the last seconds before blowing, get extra time before exploding when launching them
  • Performances upgraded for environments 2 and 3
  • Double turret (heading bullets) can't be interrupted anymore
  • Shop: synchronisation server/client improoved
  • Weapon shop now get destroyed properly
  • Devil: no longer stacking to infinite and beyond. Cap at 15.
  • Boss 2: everyone can now carry eggs
  • Door of every boss now has a better colision
  • Covers and objects on the map in environment 2 and 3 fit their colision boxes
  • Timer now display the correct time

Tweaks:

  • Turrets projectils now stay longer before fading out
  • Camera behavior change in level 10
  • Cycle without effect doesn't show any anything in the cycle's name
  • Camera focus improved
  • Camera moves slower while focusing on a room
  • Improved bullets readability and visibility
  • Sneaky: free bullet when reloading shoots a lot faster
  • Sneaky: damages augmented
  • Sneay: free bullet readability reworked
  • Lever of death room now got FXs
  • Odds to destroy the shop tweaked
  • Boss 2: improved death feedback
  • Melee attack when out of ammo has a better FX
  • Boss 1: chains now has more HPs

New:

  • In the options you can now show/hide a marker over character's heads
  • Cycle FriendlyFire now has a feedback over the entire screen
  • During Boum's cycle, ennemies got a flag on them indicating they are going to explode
  • Added a special room just before a boss
  • Perk "Max ammo" now also give 2 bullet clips
  • Each cycle now has a dedicated icon
  • Boss 1: feedback when dead
  • Boss 1: screenshake on death
  • Screenshake when breaking the shops
  • Screenshake on elevator
  • Ghosts: feedback when resurrecting a friend
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Game update8 Nov 2018Genetic Disaster : MutationsFor the past months we have been updating the game but now is the time for the big one, a time for big changes. 2.0 is here. Please, welcome Genetic Disaster: Mutations. Mutations are powerups and abilities you can put on your character. They can be looted during any run you make. Some of them are common quality and other are rare or even legendary so you probably want to explore every inch of…Community25 Jun 2018Patch Note 1.2.28 - 25 June 2018Hey buddies, We are working hard on Genetic Disaster to offer you the best experience alone or with your friends. We fixed and added a lot of features! Hope you’ll like it :) Patch note for version 1.2.28 June 25th 2018 News : · First boss makeover! His bombs take more time to explode He’s faster and keeps his chains attack for the second phase He can rebuild his shield while teleporting · Tank…Game update1 May 2018Patch Note - 1.1.2734 -30 April 2018Patch note for version 1.1.2734 April 30th 2018 Fixes: · Random game over · Random team disband when passing a level · Boss 1: bombs now work as intended · Error protection on pause menu · Bullet bouncing in the third environment · Fx of Boss 1 explosion now works as intended · Sfx Final boss weren't playing at all · Black screen for client when inbetween levels · Rotating traps weren't synchro…