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SVRVIVE: The Deus HelixNewsRelease note from the team
Community

Release note from the team

SVRVIVE: The Deus Helix · published 17 Nov 2016, 15:51 UTC

All newsPlayers around this dateRead on Steam

Stockholm, November 17th 2016

Hello Agents!
We're finally releasing SVRVIVE: The Deus Helix!
We’re so happy to make this game come to life and you Agents have been invaluable for us, your love and feedback keeps us smiling in the office. We will do our very best to keep listening to you, and make sure to use your feedback to keep making things even better.

Earlier during our journey, we announced we would potentially create a new toggle function for object interactions. However, due to the different interaction styles with different objects throughout the game, and a lot of testing, we’ve chosen to keep the hold button interaction style… for now… It simply seems to work better for most people. We will, however, keep experimenting on this and might add multiple toggle options in future updates.

We also want to say this - the release of SVRVIVE: The Deus Helix is only the beginning for our team. So buckle up Agents! ːsteamhappyː

/SVRVIVE Studios

TLDR: We're releasing!

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