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SVRVIVE: The Deus HelixNewsPatch notes 1.1
Game update

Patch notes 1.1

SVRVIVE: The Deus Helix · published 19 Nov 2016, 15:46 UTC

All newsPlayers around this dateRead on Steam

First patch live! We’ve listened to you, our mailman and our cat… and we just implemented toggle! For those who liked it the way it was, don’t worry. The objects will only toggle interact (i.e. ”lock to your hand”) if you click it once. If you hold the object for more than 0,45 seconds, the object will not toggle, and instead act as it did before. Best of both worlds

Additional fixes are:

Major fixes:
- Toggle on interaction when fast clicking objects.
- Removed flashlight and integrated light with the controllers instead. Activate controller flashlight by clicking the grip button.
- Overall performance optimization.

Minor fixes:
- Bug causing light in mission 4 to lose interaction.
- Added an additional graphical quality setting.
- Puzzle fixes in mission 2.
- Bug causing players to teleport in hidden area in mission 4.
- Replaced teleportation end nodes with meshes instead of lights.
- New loading screens.
- Fixed rotation of in-game menu.
- Fixed broken roof in mission 5.
- Fixed ignore teleport on some objects.
- Fixed bad spawn of object in mission 5.
- Puzzle fixes in mission 4.
- Fixed out of place doors in mission 5.
- Fixed stuck orbs in puzzle in mission 3.

More from SVRVIVE: The Deus Helix

Other announcements

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Community18 Sep 2018Arcade owner? Look here!You can now try out our games on two VR Arcade systems! Available for Arcades on SpringboardVR Also available for SynthesisVR ArcadesGame update12 May 2017Patch notes 2.0Welcome back Agents! Today we are rolling out the long awaited Oculus Touch controller patch. Make sure to set your Steam VR floor calibration correctly for your Oculus Touch controllers (and HTC Vive) via SteamVR. We are super grateful for your patience and we hope to see more videos from your adventures! Below you'll find a list of what we fixed in "SVRVIVE: The Deus Helix": Stay classy Agent…Game update16 Feb 2017Patch notes 1.9Long time no see Agents! We’ve got a major fix for you... *drumroll* mission THREE will NOT load for a lifetime before you can play it anymore! Thank you for your patience, and sorry if we were a little slow for this update - We're working on Oculus support (SteamVR). AND let’s just say that we’ve been busy working on a top secret... classified... hush hush... something something... Completely…