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Frontier PaladinNewsFirst Update
In-game event

First Update

Frontier Paladin · published 25 Apr 2026, 16:25 UTC

All newsPlayers around this dateRead on Steam

Hello!

It's now been a little bit over 24 hours since we launched, and a huge thank you to all of you who are playing the game. It's a dream come true for us.

We had a very quick celebration and got back to work. We hope to send out patches with regularity based on your feedback

We've made a few fixes:

Elemental Enemies - Fixed some missing data entries causing a lot of the elemental enemies to not show their appropriate VFX.

A Sticky Spot - An area in the swamp map has some sticks on the ground as decoration. These sticks shouldn't have collision, because players get stuck on them. They have been disabled.Some Tutorial Refinements - Trying to make it easier/more obvious what needs to be done, based on your feedback here.

Abilities - Some abilities descriptions were out of date and have been updated. Similarly we fixed some abilities that were not working as intended. We also re-balanced some abilities and the next patch will rebalance their purchase costs.

Audio - When in pause menu, the music gets muffled a bit

Fixed a bug where the player spawned into a map in an unintended location, breaking their progress.

Fixed a crash involving TD quests.

To give you an idea of what we're working - we're focusing on performance improvements, balancing, and on-boarding/tutorial stuff mostly. We of course will respond to feedback as well and shift priorities if needed.

Thank you!

Ignatius

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