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Frontier PaladinNewsRoguelite Mode Now Available
Major update

Roguelite Mode Now Available

Frontier Paladin · published 8 Sep 2026, 16:41 UTC

All newsPlayers around this dateRead on Steam

Hello!

We've launched our promised major content patch today! To celebrate, we're 40% off for the next two weeks.

Beyond some bug fixes and balancing, we've added in a whole new mode for players. Adding a roguelite loop to Frontier Paladin's gameplay systems is a fun twist and should add several hours of fun for those who've already enjoyed the original story mode.

We've also changed the naming a bit, the story mode is now called The Crater, whereas the roguelite mode is called The Celestial War.

Thanks for your patience, and we're excited to see players delve into the more combat-focused Celestial War!

Regards,

Ignatius

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In-game event3 Aug 2026Roguelite Mode SoonHello! We've been working on the rogue-lite mode for the game. This is a separate mode that should give fans of Frontier Paladin's core combat and action-tower defense another few more hours of fun. We can't say with certainty the day that the content patch will go live, but we're towards the latter parts of our testing and it should happen sometime this month, in August. Most likely the last w…In-game event25 Jun 2026Allies UpdateHello! Yesterday's update was a smaller one, mostly focusing on improving balancing. There were some bug fixes as well of course, but the primary focus was on improving Allied performance during the TD and other set piece sections. We felt that allies were performing well at level 1, but were losing effectiveness at levels 2 and 3 so halfway through the game were not pulling their weight. In re…In-game event9 Jun 2026Cartography UpdateHello! The big improvement on this patch fixes one of the most common complaints players had - that the map was not useful enough. We've added in several functionalities such as allowing the player to zoom in and out, pan the map around, and filter in and out different types of icons that are shown on the maps. We also fixed several issues and balanced the game further, this time looking closel…