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UnderboardNewsPatch 1.0.2
Game update

Patch 1.0.2

Underboard · published 8 Feb 2026, 19:44 UTC

All newsPlayers around this dateRead on Steam

Hi, we have a new set of changes to address the feedback we've been seeing since the release day, mostly about the difficulty this time.

Changes

  • All traits with bonuses at 4/8 and 3/6/9 points now have their bonuses at 3/5/7 points.

  • Trait masteries were rebalanced to make them all more powerful overall, with their unique bonuses requiring less points to start being applied, so their power is also more frontloaded.

  • Traits from masteries are now Lucky, meaning that character rewards at bonfires now roll 2 times for each trait, taking any trait from a mastery first. This is also communicated in a tooltip in-game. The intention is to increase the chances of actually finding the mastery trait in a run if you have it equipped.

  • Using a Regret now highlights the trait that will be rerolled in a bright red color, both in the tooltip and the team traits.

  • Added missing translations to all languages.

Character Changes

  • The Brawler and Viking now deal +20% damage with their skill. The Viking now also has 100% Health Steal on Hit with his skill instead of just 60%.

  • The Hippie and Witch Doctor now apply +20% more Poison.

  • Muertocho now applies -30% less Soul Steal.

  • Cursantula, Snappet and Goorm now deal -15% damage with their skills.

  • Executaur, Pharapodos and Nekromantis now deal -20% damage with their skills.

  • Cleonix no longer targets the highest level enemies when using her Charm and Petrify skills.

  • Wendarko now has a limit of 2 uses for his skill in a given combat.

  • Omen (Phase 1) now deals -30% damage with her skills. Her bouncing projectile now targets 1 less enemy and requires 1 more second before firing.

  • Omen (Phase 2 / Meno) now deals -15% damage with her AoE skill.

  • Omen (Phase 3) now deals -15% damage with her orbiting fires skill.

  • Edict (Phase 2) now deals -25% damage with his "on attack" trigger skill. He now also heals -40% with his healing skill.

  • Edict (Phase 3) now requires +2 seconds before his slow moving projectiles trigger, and those now deals -15% damage too. His AoE skill now applies -25% Burn.

  • Remnant (Phase 1) now requires +1 attack for his Shock skill to trigger.

  • Remnant (Phase 3) now requires +2 seconds before his orbiting wings trigger.

  • Hunt (Phase 2) now requires +2 seconds before his Hidden skill triggers.

  • Beyond (Phase 2) now applies -30% Chill with his AoE skill.

Fixes

  • Fixed being able to equip the same mastery multiple times by dragging the equipped mastery.

  • Fixed the mastery slots of zone 4 not unlocking until you win the entire zone. You now correctly get 1 slot per map completed.

  • Fixed a bug where the demo challenges were being applied here in the base game if you had them enabled in the demo.

The update will delete your currently saved run if you open the game in the new version due to some of the changes made not working with previous save files anymore. You can safely finish any saved run in your current version and update afterwards.

We'll keep looking here on Steam and on our Discord for any feedback you share! We do want the game to be challenging, but that doesn't mean we can't improve the overall balance of the game, especially while you progress the zones.

We're still working on a few other features we want to add asap, like the 3 I mentioned in my post from yesterday, but there's also many more cool suggestions we've been hearing from your feedback.

That's it for this patch notes, thanks for all the feedback, and have fun in the Underboard!

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