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Blast ProcessedNewsEarly Access Build 3 & Official Leaderboards Release
Major update

Early Access Build 3 & Official Leaderboards Release

Blast Processed · published 2 Jan 2026, 18:04 UTC · build 21366365

All newsPlayers around this dateRead on Steam

Blast Processed now has official in-game leaderboards, which are available to access through this DLC:

In order to cover the costs of running my own servers for the leaderboards, I had to put leaderboard access behind a small paywall. I have added a 20% launch discount which will run for a week after launch, so consider getting in while it's a bit cheaper. Regardless, I'm very appreciative anyone who can help support the game's development by purchasing the DLC <3

As usual for these major updates, I've released a devlog going over all the new stuff:

And here are the patch notes:

  • Added official in-game leaderboards.

  • New Map: Ascent

  • Adjusted the visuals of surf ramps in Descent. The ends of most ramps now have a different texture, which should help players better judge how close they are to the end of ramps.

  • The changes to Descent seem to cause desyncs for some but not all replays recorded in EA Build 2, so I've implemented a system where you can load Descent replays recorded in EA Build 2, though the game will give a disclaimer that the replay may desync. This system will be used in the future if other maps require such changes in later updates.

  • Improved the UI for key rebinding. There are now two separate side-by-side columns of binds, and each action and its binds are now clearly contained within their own box.

  • Split triggers no longer trigger during normal play when a replay is not being recorded, such as when the player uses the checkpoint menu to teleport.

  • The rocket launcher's "vents" now have their darker highlights on the outside again, as they were accidentally removed at some point.

  • The secrets in each map now have Steam achievements associated with them.

If you find any issues with the new version (especially anything to do with the leaderboards), please let me know. Thanks <3

More from Blast Processed

Other announcements

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Game update10 Sep 2026Early Access Build 4.03Fixed strafe leaning being almost completely broken. · Fixed several crashes when loading a replay as a race ghost. · Fixed the viewmodel fov setting not loading properly on startup. · Fixed the speed display setting being incorrectly labeled as input display in the menu. · Removed the slash from the 0 character in the font. This makes the capital O and 0 characters identical, but that shouldn'…Game update22 Jul 2026Early Access Build 4.02Fixed a moving collision desync when a map is fully reset through a menu.Game update19 Jul 2026Early Access Build 4.01New settings to customize the sync audio cue can be found in the game settings tab. The audio cue can now be disabled and the length of time the rocket must be airborne for the cue to play can also be adjusted. · Fixed the restart button shown after finishing a map not working. · Fixed a typo in the difficulty level of Descent.