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Titan IslesNewsTitan Isles v1.0.62
Game update

Titan Isles v1.0.62

Titan Isles · published 8 Dec 2025, 12:00 UTC · build 21096534

All newsPlayers around this dateRead on Steam
  • Hosting public rooms now doesn't require entering a room code

  • Added workaround for PSVR2 on Steam (-psvr2 command line arg)

  • Added particles to collectable targets

  • Fixed fog & lighting issues on some winter themed scenery

  • Fixed Enforcers not moving in a campaign 8 encounter

  • Improved alignment of loading screen

  • Fixed snow inside caves

  • Fixed zipline alignment issues

  • Fixed audio stopping when moving away from radio towers

  • Multiple other minor fixes and quality of life improvements

More from Titan Isles

Other announcements

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In-game event24 Jun 2026Titan Isles Summer Event v1.14.17 Release Notes✨ What's New ☀️ The new Summer Event will start on July the 1st! 🔫 4 Fresh new weapon skins per suit to show off your style. 🎨 New crosshair colour customization with a shared palette and an in game colour dial, plus a toggle to switch the lock on target markers on or off. ⚙️ Improvements 👾 Enemies keep firing and tracking you even while being knocked back, and Sentry Stalk and Sentinel knoc…In-game event4 Jun 2026Titan Isles v1.13.36 Release Notes✨ What's New 🎚️ Added a Controller Deadzone dial in the Controller Options panel so you can fine-tune stick sensitivity and eliminate stick drift. ⚙️ Improvements 🎯 Aiming is now more accurate, with the reticle using precise targeting so your shots land exactly where you point. 🏃 Hunter and Storm move faster, and Blink gains improved mobility. 💪 Goliath is now tougher with a health boost to…Game update11 May 2026Titan Isles v1.12.3🐛 Bug Fixes 🤖 Apex boss fight is more consistent across phases, ensuring the correct number of shields are always correct when the fight moves to the second arena. 👁️ Watcher enemies are more stable in the Steamvault sector, with cleaner spawning behaviour and better resilience to misconfigured spawn points. 🛸 Fixed a multiplayer issue where the end-of-mission dropship could leave the host…