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Titan IslesNewsTitan Isles v1.13.36 Release Notes
In-game event

Titan Isles v1.13.36 Release Notes

Titan Isles · published 4 Jun 2026, 16:07 UTC · build 23568954

All newsPlayers around this dateRead on Steam

✨ What's New

🎚️ Added a Controller Deadzone dial in the Controller Options panel so you can fine-tune stick sensitivity and eliminate stick drift.

⚙️ Improvements

🎯 Aiming is now more accurate, with the reticle using precise targeting so your shots land exactly where you point.

🏃 Hunter and Storm move faster, and Blink gains improved mobility.

💪 Goliath is now tougher with a health boost to suit its heavy playstyle.

⚡ Prestige now scales your movement speed, rewarding high-level play.

❄️ Improved snow effects and environmental visuals.

🐛 Bug Fixes

👹 Bosses and mini-bosses (including Apex, Tentacron, Shellshock, Leviath and Blazejaw) no longer get defeated early before all their shields are destroyed.

🚁 The extraction dropship no longer lands at the very start of the Tentacron fight.

🏆 Your campaign victory is now secured the moment you defeat the boss, so leaving before boarding the dropship no longer loses your progress.

🔄 Fixed several New Game Plus issues, including accidental early access, progress banking, and saves getting stuck after restarting the campaign.

💾 Fixed saves becoming stuck in the hub and other orphaned-save problems.

🚪 Walking into a closed dropship no longer drops you into a seat by mistake.

✨ Fixed the final dropship teleport so the journey home plays correctly.

🪃 Goliath-reflected projectiles no longer fly backwards after bouncing.

🎨 Blink's disc link no longer turns two colours when you change theme while holding a disc.

🤝 Suit skills and prestige now correctly apply to your projectiles in multiplayer.

👕 Your chosen suit no longer leaks from the multiplayer suit picker into your solo save.

📳 Button click haptics no longer get skipped after switching menu panels.

🧱 Fixed positioning of breakable floors and objects, including the soft block on the Apex pickup.

📖 Resolved several story and narrative progression issues.

🖥️ Fixed an Alt+F4 crash on the Steam build. [PC]

🔧 Technical

🛠️ Updated to the latest Unity engine version for improved stability across all platforms.

📦 Streamlined asset loading and the build pipeline for better reliability and reduced memory use.

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