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TeseraNewsUpdate - November 27
In-game event

Update - November 27

Tesera · published 28 Nov 2025, 20:35 UTC · build 20979724

All newsPlayers around this dateRead on Steam

⚠️ The Weekly Patch is Live!

🆕 New Features:

Added a new UI element - notification about picked up items;

Added a block display configuration tool to Game Manager (currently only available to developers);

Added a new display type - preview window;

Added a separate volume slider for JUKEBOX;

Added QUORITE_PEDESTAL to creative - single-item display;

Added QUORITE_PEDESTAL to some structures;

Added a shelf slot to all variants of HOLLOW_LOG, fixed z-fighting;

♻️Changes:

Reworked all flower pots and planters so they behave the same - accept only plants, show hover menu. Fixed visual issues;

Wall holders now accept only a limited list of items - various tools and armor;

The debug grid for chunks, blocks, and mobs is now visible only to world administrators;

The sound source for sound-playing blocks is now centered (previously it was located at the block’s corner);

The /weather command now only works for the world owner;

Disabled legacy style for BANNER and fixed its redraw animation;

Volume sliders can now be adjusted using the mouse wheel;

Improved smoothness of descending from slabs;

Optimized message transfer between web workers;

Restored R key as a default secondary interact for menus; 🐞 Bug Fixes:

Fixed a bug where DEFENSE_BEACON and other blocks could disappear when placed within the range of another/foreign private territory;

Fixed a bug due to which a vertically standing mat was considered a half-block and objects could be placed on it;

Fixed a bug that could cause the world to load indefinitely;

Fixed a bug where manual collection of blocks would deplete tool durability;

Fixed the deletion of some blocks when placing POINTED_DRIPSTONE in their place;

Fixed simultaneous display of Start and Stop buttons in the hoverbike menu;

Fixed display of multiple blocks in different states (in UI, on tables, etc.);

Fixed inventory data corruption when pressing keys 1–9 in creative inventory;

Fixed a vulnerability that allowed the builder editing tool to be accessible to everyone;

Fixed a vulnerability that allowed editing another player's sign;

Fixed a vulnerability that allowed anyone to teleport anywhere (via a special console command);

Fixed redrawing of buried animated blocks after digging them out;

Fixed the lack of sounds when walking on gates;

Fixed typos in Russian localization;

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Major update28 Aug 2026Update - August 28This patch is one of the biggest steps forward for Tesera yet. We’ve done a massive amount of optimization work across the entire game - from chunk loading and RAM usage to rendering, shaders, lighting, geometry and UI. The result is a faster, smoother and more responsive Tesera. 🆕 New Features : · Implemented a new Greedy Meshing optimization method for most blocks. · Implemented a pre-warmin…Major update26 Jul 2026Update - July 26🚀 Over the past three months, we've been fully focused on development, and today we're excited to share one of the biggest updates in Tesera so far. 🆕 New Features : · Added a new base tool — the Multitool. It features five upgrade tiers and combines the functionality of most basic tools without fully replacing specialized ones. · Added a nearby structure radar system with persistent discover…In-game event27 Apr 2026Hotfix - April 27🔥 Hotfix! 🆕 New features : · Added game rule /gamerule doMobBreakBlocks to allow/prevent mobs from breaking blocks while pathfinding toward the player; ♻️ Changes : · Added some changes from the previous patch that were not included due to technical reasons; 🐞Bug fixes : · Fixed a critical bug where placing any doors in the world would cause the server to crash; · Fixed an issue in the techn…