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Titan IslesNewsFROSTFALL comes to Titan Isles on 1st December
Major update

FROSTFALL comes to Titan Isles on 1st December

Titan Isles · published 26 Nov 2025, 20:41 UTC

All newsPlayers around this dateRead on Steam

Frost and snow cover Cloud's Edge this Winter with Titan Isles: Frostfall. This Winter event brings a new limited-time Winter-themed Race To The Finish course and a unique present collection challenge taking place in Cloud's Edge. Passing the challenge will earn you a unique trophy that will appear in-game with your Collectibles, and be fast, because you can only earn this trophy during the Frostfall event!


Titan Isles: Frostfall begins on 1st December and runs through until 2nd January, and requires the latest version; v1.0.53. In addition, if you play Titan Isles on Thanksgiving, New Years Eve or New Years Day, you'll get to experience a spectacular fireworks show in Cloud's Edge!

Full v1.0.53 patch notes below:

New features, big improvements and key fixes

  • Added Frostfall (Winter Event) - starting 1st Dec (00:00 EDT | 05:00 BST | 06:00 CEST) or 31st Nov (21:00 PDT)

  • French and German localisation (in alpha)

  • New Race To The Finish course for Frostfall event

  • New Present Collection challenge for Frostfall event

  • Added snowball interactivity for Frostfall event

  • New holiday theme for Frostfall event

  • Added new SFX for seasonal events

  • Added fireworks sequence to the post-game and seasonal events in Cloud's Edge

  • Added "None" option for analog stick turning

  • Added ability to swap Trigger and Grip functions for Hunter Suit's Grapples and Bow

  • Seeker Turrets now fire up to 3 rockets simultaneously to target up to 3 players at once

  • New level tile added to the campaign "Stay Frosty"

Notable fixes and improvements

  • Fixed a visual issue with some waterfalls

  • Blink now recharges while wall running and does not lose stamina (allowing long and more strategic wall runs)

  • Goliath's earth shattering skill now as a VFX and has had some damage improvements

  • Fixed an issue where one turret could fire through a wall

  • Added additional enemies to Cyclone boss fight for balance

  • + Many smaller fixes and minor improvements

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