Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Monster BreederNewsQuick Patch & Combat Balance
In-game event

Quick Patch & Combat Balance

The Monster Breeder · published 9 May 2025, 02:41 UTC

All newsPlayers around this dateRead on Steam

Hi,

Combat balance:

Several of you have reported that combat feels more difficult in the full-release game compared to the early-access version. I made some changes. Enemies between levels 1 and 10 can no longer have more than one elemental bite or resistance, including poison bite and poison resistance. Additionally, Spiny Skin can no longer occur with Poison Skin, Shock Skin, or Fire Skin.

Bugs fixed:

  • The number of items in inventory was miscalculated. Weapons and armor equipped by characters were added to the inventory.
  • I corrected the code to fix the mysterious "Phantom Enemy" bug. Since this bug never happened in the editor, I can't say with 100% certainty that it's fixed. We'll see.
  • Spider Worm uses Energy Leach ability after death.
More from The Monster Breeder

Other announcements

All news
In-game event28 Apr 2026Manipulating the appearance of offspringHi All, This update adds a new feature to the game. Until now, monsters randomly inherited their external characteristics. From now on, players can influence these inherited traits. You can choose from five optional categories to determine whether the offspring will resemble the male or female parent more closely. These categories are head shape, body shape, legs, color, and pattern. Random inh…In-game event6 Feb 2026User Interface UpdateHi All, This update primarily focuses on improving the user interface, along with a few smaller fixes and enhancements. The most important change is that the buttons indicating the monsters’ rooms can now be collapsed and rearranged. This makes the interface clearer and easier to organize when there are many monsters. I also redesigned the purchase window to make it faster and simpler, with few…In-game event21 Nov 2025Language & Engine UpdateHi, This is more of a maintenance-type update, made with the latest Unity 6 LTS. It was greatly needed, as the old Unity builds had become increasingly incompatible with newer hardware and drivers. This should reduce the number of crash-to-desktop incidents, and the new engine is also somewhat better optimized. Unfortunately, importing the 3D assets wasn’t easy, but one old bug has been fixed:…