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DDNetNewsDDNet 19.0 released
In-game event

DDNet 19.0 released

DDNet · published 25 Feb 2025, 22:51 UTC · build 17498699

All newsPlayers around this dateRead on Steam

DDNet 19.0 has been released with the following changes:

  • Add spectator count to HUD
  • Auto-sync player camera option
  • Teleport hookline (when 1 exit)
  • Add "Test map locally" button
  • Automapper usability improvements
  • View ingame entities
  • 128 player support (not in server yet)
  • Android: Support changing touch button background color
  • Button to open ddnet-saves.txt
  • Partial antiping (cl_antiping_percent)
  • Show position in freeview
  • Improved ingame server info
  • Don't show "add friend" message when everyone is offline
  • Teeworlds 0.7 skin fixes
  • Show team info in server info
  • Display ninja bar in 0.7 servers
  • Fix custom map download URLs
  • Make it easier to download a file and have If-Modified-Since support
  • Add support for checking mapbugs in client prediction
  • Remember selected server settings option during search
  • Show Teeworlds 0.7 servers in LAN browser
  • Reset player speed value in demo
  • Fix ping cache for 0.7 servers
  • Fix crash with long translations
  • Fix Vulkan crash with long text
  • Add translation credits to language settings
  • Higher quality speedup arrows
  • Show position of paused character currently spectating
  • Show FPS button in settings
  • Add community name tooltip to password popup
  • Fix touch control button's corner bug
  • Improve editor envelope preview and envelope curve rendering
  • Confirm deletion of images/sounds that are used in map layers
  • Fix tele cp using wrong number
  • Fix crash with game tiles in other group
  • Fix crash when deleting a sound
  • Fix editor ctrl+right click selecting hidden layers/groups
  • Vanish on /spec in practice, add /unpractice
  • Separate infjump and invincible
  • List available maps as console arguments for sv_map/change_map
  • Allow custom mods override client prediction tune zone (per-player)
  • Cancel swap command with /cancel
  • Add sv_practice_by_default command
  • Persist last whisper between map changes
  • Preserve super on hot reload
  • Do not force infinite ammo for ddrace gametypes
  • Fix FIFO on Windows not working with linebreaks
  • Add hide_auth_status to rcon
  • mastersrv: Add config file and hot-reloading
  • dilate: Support --dry-run
More from DDNet

Other announcements

All news
Steam news10 Sep 2026Tournament #66: Shortcut by ZweitlebenIt’s time for another great tournament on a team 0 map with a short twist! We will play the brand-new Brutal (★★★★✰) map Shortcut by Zweitleben : The Tournament will be played on Sunday, September 20 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet, team 0 and any team size is allowed. The first finish wins! Thanks to J$ON , Pulsar & Welf for test…Major update27 Aug 2026DDNet 20.0 releasedDDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…In-game event9 Jul 2026DDNet 19.9 releasedDDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…