
The new Pushing It. Too heavy handed or just right? You be the judge.
- Chapter 0: Making some New Player Experience improvements; Modify Pushing It to make the key move more likely to be input during experimentation. Change the tutorial message during this puzzle. Add Meet Light? as tutorialization.
- Chapter -1: ||Buff Pushing It (Loop 2) .||
- Slabdrill's World: Add Tile Selector (Insight) replacing Tile Selector (Remix).
- Fix the 'gray flash' that happens if you make a full screen colour flash (such as rewinding) then quicky move.
- If you Ctrl+F in Level Select for multiple levels then press down, the second level in the list will be selected.
- The first time you ever view the Author's Replay, the replay turn display will now be correct before the replay begins.
- If you stack Nudges (or Green Nudges) on a tile, their vectors stack instead of attempting to activate in sequence until one succeeds.
- Custom elements: Add Gravity and Gravity Halo. (Their exact behaviour may change in future updates.)