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Lossless ScalingNewsLSFG 3
Major update

LSFG 3

Lossless Scaling · published 10 Jan 2025, 12:11 UTC

All newsPlayers around this dateRead on Steam

Happy anniversary, LSFG!

LSFG 3 is built on a new, efficient architecture that introduces significant improvements in quality, performance, and latency.

Key improvements include:

  • Better quality:
    Reduced flickering and border artifacts, with noticeable enhancements in motion clarity and overall smoothness.
  • Lower GPU load:
    A 40% reduction for X2 mode compared to LSFG 2 (non-performance mode). Over 45% reduction for multipliers above X2 compared to LSFG 2 (non-performance mode).
    The "Resolution Scale" feature remains an excellent way to further reduce GPU load. For instance, setting it to 90% roughly aligns with the LSFG 2 "Performance" mode.
  • Improved latency:
    Latency testing with the OSLTT tool (at 40 base FPS, X2) shows approximately 24% better end-to-end latency compared to LSFG 2.
  • Unlocked multiplier:
    LSFG 3 also introduces an unlocked multiplier, now capped at X20. While this offers greater flexibility, the following recommendations apply for optimal results:Base framerate: A minimum of 30 FPS is required (40 FPS or higher is preferred, with 60 FPS being ideal) at 1080p.
    For best overall experience, locking the game framerate is recommended. This helps to avoid 100% GPU load (reducing its impact on latency) and ensures smoother framepacing.
    For higher resolution use at higher than recommended framerates or use the "Resolution Scale" option to downscale input to 1080p:
    For 1440p, set it to 75%.
    For 4K, set it to 50%.Higher multipliers (e.g., X5 or above) are best suited for high refresh rate setups, such as:48 FPS × X5 for 240Hz.
    60 FPS × X6 for 360Hz.
    60 FPS × X8 for 480Hz.

By CptTombstone:

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We’re also happy to announce the Lossless Scaling 3.0 UI Update Beta! To join the beta testing, follow these steps:

Open Steam.
Navigate to Lossless Scaling in your library.
Right-click and select Properties.
Go to the Betas tab and select "beta" from the dropdown.
Your feedback on the new UI is invaluable as we continue to improve!

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On a side note, the DXGI Capture API is working again in Windows 11 24H2, thanks to the KB5046617 update. Much appreciated, Microsoft.

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Have fun!

More from Lossless Scaling

Other announcements

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Game update14 Jul 2025Performance Mode HotfixResolved a critical bug that impacted quality in LSFG 3.1 Performance mode. · Fixed an issue where holding down a key wouldn’t repeat input if it was part of a scaling hotkey combo. · Added Macedonian localization. Big thanks to everyone helping make LS better. Also, check out the excellent work by PancakeTAS on running LSFG on Linux: Have fun!Major update11 Jun 2025LSFG 3.1This update introduces significant architectural improvements, with a focus on image quality and performance gains. Quality Improvements · Enhanced overall image quality within a specific timestamp range, with the most noticeable impact in Adaptive Mode and high-multiplier Fixed Mode · Improved quality at lower flow scales · Reduced ghosting of moving objects · Reduced object flickering · Impro…Major update8 Mar 2025Adaptive Frame GenerationAFG Introducing Adaptive Frame Generation (AFG) mode, which dynamically adjusts fractional multipliers to maintain a specified framerate, independent of the base game framerate. This results in smoother frame pacing than fixed multiplier mode, ensuring a consistently fluid gaming experience. AFG is particularly beneficial for games that are hard or soft capped at framerates that don’t align as…