Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SubliminalNewsSubliminal: Episode 1 | Patch Notes v1.0.2 (Demo v1.5.2)
In-game event

Subliminal: Episode 1 | Patch Notes v1.0.2 (Demo v1.5.2)

Subliminal · published 14 Apr 2026, 21:59 UTC · build 22788132

All newsPlayers around this dateRead on Steam

🛠️ Changes

  • Reworked several puzzles, mechanics, and environments for an overall better user experience.

    • This also includes various fixes to several environments, including Memory Disposal and its chase sequence.

  • Updated the Clock Hint in the Basement to be a shorter length, improving localization support.

  • Various Setting changes and adjustments

    • The "HUD Icons" setting is now enabled by default.

    • Adjusted the GPU name format for the "Graphics" settings menu.

    • Added "Hit Lighting", "Dirt Mask", and "Color Fringe (Chromatic Aberration)" settings to the "Immersion" category.

    • Added "Smart Crouch" to the "Controls" category, allowing customization of certain player crouch behaviors.

    • Added "AO (Ambient Occlusion) Quality" to the "Graphics" category.

    • Moved the "Depth of Field" and "Motion Blur Amount" settings from "Graphics" to "Immersion".

    • Improved performance when using the "APPLY" button in "Graphics" settings.

    • Adjusted object support for "Interaction Outlines" setting, when set to "ALL".

  • Adjusted how key names "L-Click", "R-Click", "M-Click" are displayed to be more recognizable.

    • Outside of gameplay, the names are now "Left Click", "Right Click", and "Middle Click".

    • For In-Game-UI or other gameplay areas, an image of the mouse is now used to display these keys, similar to gamepad inputs.

  • Re-enabled "Toggle Narration" functionality and added a HUD Icon while the audio is muted from this key being pressed.

  • Adjusted the Flashlight HUD Icon to now be separate indicators of the player having/using their light.

  • Adjusted the frequency of hints when hovering over Squeeze Paths.


🔧 Fixes

  • Fixed a misplaced Emotional Encouragement zone in the Playplace Entrance area.

  • Fixed an incorrect voice-over being used for the Security Cam Intro, when using "Chinese (Simplified)" Voice Language.

  • Fixed various audio issues that could occur during the Arcade Ending.

  • Fixed an animation issue with the Arcade Ending gate.

  • Fixed one of the indicators in the Memory Load UI appearing dashed instead of solid.

  • Fixed AMD RX 9000 series GPUs not using Hardware Raytracing by default.

  • Fixed an issue causing a potentially incorrect default "Voice Language" setting.

  • Fixed missing localization support for the "SKIP" text in the Credits Screen; now named "EJECT".

  • Fixed an edge-case unintentionally allowing VSync to be turned on whilst in Windowed Mode.

  • Fixed an issue causing certain levels after the Playplace to not be loaded.

  • Fixed an issue causing certain Deep Storage levels to not be loaded.

  • Fixed being able to leave Walter's room in the Playplace Entrance area, before the sequence was completed.

  • Fixed balloons unintentionally receiving decals, leading to visual issues in certain locations.

  • Fixed an issue causing the player to be able to still throw pick up items while they were not visible.

  • Fixed the "Hide and Seek" achievement not being awarded in certain circumstances, depending on how the player participated in the Basement challenge.


⚠️ Known Issues

  • Crashing on launch or during gameplay for some players.

    • If you encounter this, please send in a crash report to our team.

    • Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).

More from Subliminal

Other announcements

All news
In-game event18 Jun 2026Subliminal: Episode 1 | Patch Notes v1.0.3.5 (Demo v1.5.3.5)🛠️ Changes · Improved shader compiler reliability and coverage. · Added some additional areas to explore throughout the episode. · These additions have been partially brought in from v1.1 and The Archives. · (HOTFIX) Adjusted one of the Playplace Emotional Encouragement zones to no longer be active during the Fun-O-Meter event. 🔧 Fixes · Fixed missing footstep SFX across various levels. · Fix…In-game event9 Jun 2026Subliminal: Episode 1 | Patch Notes v1.0.3.4 (Demo v1.5.3.4)🛠️ Changes · Added a new "SFX Volume" option in "Audio" settings for improved configurability. · Added a new "Crosshair Scale" setting in "Immersion". · Additional scaling options are in the works for the upcoming v1.1 patch -- stay tuned! · Added initial support for "Colorblind Mode" as a new "General" setting. · This option was initially built for launch but removed due to issues in its desi…In-game event15 May 2026Subliminal: Episode 1 | Patch Notes v1.0.3.3 (Demo v1.5.3.3)🔧 Fixes · Fixed an issue causing logs to be spammed and become extremely large from DLSS messages. · Fixed an issue causing the "A Seamless Journey" achievement to sometimes not be awarded correctly. · Fixed an issue causing the Memory Meter to be partially visible during certain sequences. · Fixed an issue causing one of the Emotional Encouragement line subtitles to remain stuck on screen, if…