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WitchspireNewsDemo FAQs
Community

Demo FAQs

Witchspire · published 19 Feb 2026, 12:59 UTC

All newsPlayers around this dateRead on Steam

Welcome to the Witchspire Demo FAQs.

Please take a look through all our FAQs for any immediate questions about the Demo. If you’d like to find out more about what features are in the game, please check out our Gameplay Guide HERE.

This demo is a glimpse - not the full spellbook.

Some features are still bubbling away, some systems are evolving and more content awaits in Early Access. Thank you very much for playing the demo, please leave a review and we can’t wait to hear what you think!  Please leave a review on our Demo page and wishlist, it makes all the difference for us.

FAQs

How many friends can I play with?

You can play with up to four players total per world – That’s you and three friends! The host can invite their friends through Steam invites so you can hop in and start adventuring.

Can I adjust the difficulty level?

Yes! We’ve added four different tiers of difficulty so you can explore the world however you want, you can find out more in our Gameplay Guide.

Will my demo progress carry into Early Access?

We are working to see whether the game can be carried across - but this depends on the scale of changes between the demo and Early Access launch! Our current expectation is that we will need to reset everyone.

When are you launching in Early Access?

Soon. We’ll be sharing the exact date in a little while, but if you want updates and sneak peeks - join our Discord or follow us on socials!

Does controller / Steam Deck work?

Yes… but not exactly how we want it to (yet).

Controller and Steam Deck are functional, but not fully optimized. You might experience some awkward navigation and some imperfect button prompts. Controller and Steam Deck improvements are coming, they just aren’t there just yet.

For the smoothest experience, we strongly recommend Mouse & Keyboard for now.

What are the current keybindings?

You can find all the controls below. We are working on adding custom keybindings to the game. In the meantime, we'd recommend going into your computer language settings and adding an English keyboard.

SPACE: Jump

SHIFT: Sprint (Hold)

LEFT ALT: Toggle Sprint

Q: Familiar Ability 1

E: Familiar Ability 2

R: Command Familiar (Hold or Tap)

B: Build Mode

M: Map

Z: Reflect on Surroundings

TAB: Character Menu & Inventory

ESC: Settings

1-8: Hotbar quick select 

Where do I report bugs or share feedback?

You can share feedback on either Discord or on Steam forums. We have templates set out for both to submit any bugs. We also have a general feedback form set up HERE. We appreciate the time it takes to write every single report, and look forward to your feedback!

  • Clicking the ‘Survey’ button in-game

  • Posting in our Discord in #game-feedback

  • Posting on the Steam Forums

I’m getting a DirectX12 error. What should I do?

In some cases this error is caused by the game using the wrong graphics device! So if you're on a new-ish device and are seeing this, you can try the following:

  • Right click ⁨⁨⁨⁨Witchspire Playtest⁩⁩⁩⁩ in your steam library

  • Click ⁨⁨⁨⁨Properties⁩⁩⁩⁩ and go into the ⁨⁨⁨⁨General⁩⁩⁩⁩ tab

  • In the ⁨⁨⁨⁨Launch Options⁩⁩⁩⁩ text box enter either ⁨⁨⁨⁨-preferNvidia⁩⁩⁩⁩ or ⁨⁨⁨⁨-preferAMD⁩⁩⁩⁩ (depending on which your laptop has)

  • Launch the game

If you don't know if you have ⁨⁨⁨⁨Nvidia⁩⁩⁩⁩ or ⁨⁨⁨⁨AMD⁩⁩⁩⁩ you can look on your device for a sticker, or just try both individually. If both of these fail, you can also try:

  • In the ⁨⁨⁨⁨Launch Options⁩⁩⁩⁩ text box enter either ⁨⁨⁨⁨graphicsadapter=1⁩⁩⁩⁩ or ⁨⁨⁨⁨graphicsadapter=2⁩⁩⁩⁩

  • Launch the game

You can also try ⁨⁨⁨⁨graphicsadapter=0⁩⁩⁩⁩ but this may be the default "device". So only do this if it appears that other two did not work when tested individually.

If none of the above works for you, it's very likely your device is not supported, and we would appreciate it if you can post your PC specs as a bug report with "DX12" in the title to allow us to verify the specs and track configurations we may need in future.

Can I stream or create videos?

Please do – and feel free to tag us. We love seeing your adventures.

How long will the demo stay live?

We are planning on keeping it live for at least two weeks. Our goal is to gather as much feedback as possible and then get our heads down and focus on a heap of new features and content for Early Access! 

Has any AI been used in the game process?

No AI has been used. We're really proud to say that our entire game is handcrafted, from development and art we're a team of people pouring our heart into this game!

I'm walking on water?

It’s coming, it’s coming! But not quite yet - we’ve seen the feedback, please continue to meme on it hard in the Discord. Water exists in a beautiful decorative state at the moment. In the meantime, enjoy getting as many spirits jumps as possible! 

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