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Xanadu LandNewsS9 Season Update
In-game event

S9 Season Update

Xanadu Land · published 10 Feb 2026, 05:05 UTC

All newsPlayers around this dateRead on Steam

Season Downtime Maintenance The S9 update is about to begin. Maintenance Time: Feb 9, 17:00 - Feb 10, 12:00 UTC Time: Feb 9, 09:00 - Feb 10, 04:00

S9 Season Duration: Feb 10, 12:00 - Apr 30, 12:00 UTC Time: Feb 10, 04:00 - Apr 30, 04:00

Update Content: Global Server

  • Starting from S9, EU and US servers will be discontinued. To migrate account data from EU/US to the Global server (formerly Asia), please complete the following survey:

  • Detailed server merger and data migration rules are available on the official Discord in the important-global-server-merging channel.

New Features

  • Guild System basic framework (Estimated implementation: mid-season).

  • Season Gameplay: Resonance Bond (Estimated implementation: mid-season).

  • All Armor and Accessories (Rings) now have individual Mastery effects; general category Mastery effects have been removed.

  • Added "Lock" function for Purple/Orange gear to prevent them from appearing in the salvage interface.

  • Soulbringer: Added Legendary Challenges and Honor Points. Complete challenges to earn Silver/Gold Tokens. Activating Honor Points now contributes to Permadeath score settlements. Death at Difficulty 4 no longer grants Silver/Gold Tokens.

  • Season Rotation: Expedition closed. Elemental Lords/Overlords no longer drop Rift Maps or Rift Entrances.

  • Season Rotation: Paragon system closed.

Content Additions & Adjustments

  • Milestones (Personal): Added "Obtain Supreme Ring."

  • Milestones (Personal): Added "Complete Floor 20 of Space Tower solo."

  • Milestones (World): Added "Complete Floor 25 of Otherworld Abyss" (Team/Solo).

  • Milestones (Personal): Hero Power gear requirement adjusted to 1150 (from 1100).

  • Talent Branch Swapping: Cooldown reduced to 5 mins (from 10). Now costs Silver (20~1500 cap).

  • Pets: Overall level requirements for daily expeditions lowered by 5 levels.

  • Tower of Time/Space: Progress and rewards now reset every Monday at UTC 0 (previously based on season start).

  • Prayer decryption progress for self-selected prayers lowered (scaled with Silver ratio).

  • Tower of Condemnation: Removed death penalty for Floors 1-69. Floors 70-79: Penalty II; 80-89: Penalty III; 90-99: Penalty IV.

  • Season Talents: Pet EXP adjusted to 5 levels (max 30%, was 4 levels/20%).

  • Season Talents: Life/Energy Potion+ adjusted to Max +1 (non-stackable upgrade). Upgrade material changed to Silver (was Soul).

  • Holy Spring: Potion capacity upgrades no longer cost Silver.

  • Mastery Books: Now require sub-classes of Weapons/Grimoires/Armor/Accessories to reach Lv.50 (was Armor/Accessory categories).

  • Challenge Missions: Rewards changed from Silver/Gold Tokens to Silver. Removed Reforge Stone rewards.

  • Avalon Strongholds/Elemental Bosses: Mastery gain increased by 100%.

  • New Player Welcome Mail: Rewards adjusted to Souls, Fruits, and Limit Potions.

Combat Experience

  • Dragon Lance: Crit-triggered Fireball adjusted to 200% Weapon DMG (was 180 Pure DMG). Projectile speed -50%, range +40%.

  • Fink's Logger: Optimized trigger mechanism; saw triggers more frequently upon hitting or being hit.

  • Ullr's Stars: Attack Speed +2%.

  • Bone Warplate: Every 80 HP lost grants 3.5% DMG reduction (was 5.5%).

  • Nightfall Wrath: Removed +10% Phys DMG. New: Increases Evasion and Phys DMG for every 80 Energy lost.

  • Tara's Robe: Removed +10% DMG reduction. New: DMG reduction increases per summon owned.

  • Crimson Ecstasy: New: Summons inherit Hero's Crit Rate and Crit DMG.

  • Lata's Cloth: Removed +6% Crit Rate. New: Chance to deal Pure DMG to nearby enemies when healing overflows.

  • Knight's Glory: Removed +10% Crit/Atk Speed. New: Strength converts to Crit DMG bonus when receiving healing.

  • Grandmaster Shield: Mastery 1 range adjusted to 4 tiles (was 5), dealing 135% Weapon DMG (was 140%).

  • Warrior: Added Talent Branches (Guardian/Starfield Shield). Increased Grimoire Strength. Status Resistance Talent increased to 30% (was 20%); Crit DMG Talent increased to 40% (was 30%).

  • Warrior Starfield Shield: Damage +100%, CD -30% / Damage +150%, CD -60%.

  • Archer: Added Talent Branches (Energy/Aura Bracers). New Talents: Aura Bracer Enhancement (MS +20%, DMG Immune +10% after skill); Energy Bracer Enhancement (Crits may trigger Energy Bracer).

  • Archer Talents: [Bow Crit] cap increased to 7.5% (was 3%); [Luck] cap increased to 15% (was 5%). Removed: Summon DMG / Energy Bracer Enh.

  • Relic: Evil Spirit Axe duration adjusted to 5s (was 3s).

  • Relic: Reckless Amulet DMG taken adjusted to 15% (was 20%).

Optimization

  • Added "Claimable/Available" indicators to various interfaces.

  • Talent UI: Added previews for locked classes and talents.

  • Optimized text prompts for Talent Reset/Branch Switching.

  • Pets: Added preview in Battle Pass and Honor reward screens.

  • Added reward previews for Tower of Time/Space and Active Missions.

  • Challenge Missions: Added Boss markers; reduced refresh cost (Gold refresh removed).

  • Starting Gear (White): Now includes Mastery effects.

  • Item descriptions for Fruits/Potions/Insight Books/Blessing Scrolls now show source info.

  • Honor Board: Removed Tower/Abyss monster records from Apostle Strength (Exhaustion III/IV).

  • Main UI: Added EXP bar for Pets.

  • Increased Season Growth and Battle Pass EXP. Season Growth items now apply to all players.

Monetization

  • [Shop: Limited] Mastery Book price: 240 Gold (was 266).

  • [Battle Pass] Improved Hero Pass rewards; added rewards to every level of the Free Pass.

  • [Shop: Hot] Blessing Scroll Bundle: Expert Scrolls changed to Reforge Stones; Master Scrolls changed to Flame Spirits.

  • [Shop: Hot] Added Pet Acceleration Bundle.

  • [Shop: Treasure] Cosmetics will no longer repeat.

Bug Fixes

  • Fixed gear sharing translation errors in chat.

  • Fixed bug where Blacksmith couldn't refine after blessing but Cubes could.

  • Fixed Relic "Unload" button not working.

  • Fixed Lv.6 Sigils being placeable in the furnace.

  • Fixed potential path breaks in Abyss Floor 20+.

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