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Few Shall Return DemoNewsJan 28 Update
Major update

Jan 28 Update

Few Shall Return Demo · published 29 Jan 2026, 00:57 UTC

All newsPlayers around this dateRead on Steam

Hi Everyone!👋

We are thrilled to publish one of our biggest updates to date! Since launch, Few Shall Return has featured four classic archetypes: the Wizard, Witch, Knight, and Queen. While they served us well, we wanted to evolve beyond the standard.

Today, we are replacing them with two brand new characters! These heroes were designed entirely in-house, featuring custom art and distinct new abilities to shake up the gameplay.

Without further ado, here they are:

Molokhia

Molokhia is a culinary crusader turned dungeon explorer who worships an entity known as the Allspice. His goal is to find the Sacred Spice, rumored to be hidden for ages, to resurrect the Allspice and bring forth a new era of culinary revolution. Little is known of his past, for those who know the details are either fellow followers or dead. He is infamous for his violence in the name of the Allspice, and the undying hunger buried deep within.


Class: Crusader Chef

Weapon: "Mealnir" (Tenderizer)

Special power: Convert Dungeon Apples and Spikee Pods into healing or poisonous pie, respectively. Only Molokhia has the power to distinguish between the types of pie

Sprout

Sprout was once a normal man with a crippling gambling addiction that led him to the Cobalt Grove. In this ancient forest, renowned for its dark blue trees, lies a tavern where a tragic losing streak cost him his very flesh and bones. Unable to shake off the urge to wager, and in a fit of fury, his spirit possessed a nearby Manatree. Thus emerged Sprout: a gambling addict literally too addicted to die (pun intended).


Class: Ranged Gambler

Weapon: "Gambler's Folly" (Gun)

Special power: Gamble Unrefined Corium to spawn weapons, equipment, and, if the roll is bad, enemies

Other notable changes in this update

  • You might notice some UI changes. We're half-way through a visual redo

  • There's A LOT more loot in the dungeon (maybe too much? You tell us)

  • Enemies can drop loot and weapons!

  • The default weapon for each character (Mealnir for Molokhia and Gambler's Folly for Sprout) is only granted automatically if you don't already have one. If you have one, equip in the character selection screen

What's next?

Over the next few weeks, we'll tweak and balance the new characters. We need your feedback for that! Give both characters a try and tell us if they feel too strong/weak both in the context of the game and relative to each other. Also, let us know, which character(s) should we add next?

Please share your thoughts on Discord and follow us on social media: https://linktr.ee/ballardgames

-- The Ballard Games Team

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