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Dungeon TycoonNewsv1.3 & Necropolis Rising DLC Out Now!
Major update

v1.3 & Necropolis Rising DLC Out Now!

Dungeon Tycoon · published 4 Dec 2025, 17:57 UTC · build 21056741

All newsPlayers around this dateRead on Steam

Hey dungeon builders,

We're super happy to let you know that v1.3 is out now, featuring tavern additions and mechanics, new research nodes, and new objects!

But that's not all: we've also been cooking a DLC for you — Necropolis Rising is available now! 🥳


Patch Notes – V1.3

NEW

  • Panic AI: Heroes now panic when their health/energy drops below certain thresholds and/or when they get hit. This influences their behaviour (panic-buying potions or leaving the dungeon) and is designed to address complaints about AI feeling incoherent.

  • Class unlock system: Every 5 in-game days, a new hero class is unlocked and added to the spawn pool:

    • Default: Warrior

    • Day 5: Ranger

    • Day 10: Ice Mage & Fire Mage

    • Day 15: Priest

    • Day 20: Rogue

  • Objects:

    • Ale Dispenser: An ale vendor for heroes. Ale caps panic at 80%, ensuring heroes won’t panic and leave the dungeon.

    • Goblin Bar: A place for heroes to gather, drink ale, and rest.

FIXES & IMPROVEMENTS

  • UI/UX improvements and fixes

  • Fixed hero satisfaction not displaying properly

  • Fixed missing localizations

  • Removed prompts asking players to "click to kill" the loot goblin

  • General AI bug fixes

  • Fixed issues with the Greed ability



Welcome to the Necropolis!

A dark power stirs beneath the stone and ash. The Necropolis has awakened.

Necropolis Rising expands your Dungeon Tycoons experience with a new death-forged realm, a powerful new class, and a bunch of new content. Shape your legacy in the land of bone and shadow!

We truly hope you enjoy this DLC, and we can’t wait to hear your first impressions here on Steam or in our Discord server. Thank you for your support! 💌



And finally, here’s the updated roadmap:

More from Dungeon Tycoon

Other announcements

All news
Game update2 Apr 20261.3.3 Patch NotesVersion 1.3.3 – Changelog · Added full gamepad and controller support · Refactored object selection and highlighting system · Improved overall performance · Fixed tooltip positioning issues at high resolutions · Fixed unresponsive enemy behavior · Heroes now prioritize taverns that already have occupants · General UI improvements · Fixed one-way doors not functioning correctly · Fixed issue pre…Game update9 Dec 20251.3.2 Patch notesHello everyone! Following our 1.3.1 update, there were some more stuff to fix! And that's what we do with the 1.3.2 update. The biggest one, where grouped hero were getting stuck, should now totally be fixed! Sorry about that Please note that the update has been delayed on MacOS due to unexpected technical issues, but we'll provide it as soon as possible - we should be able to deliver it tomorr…In-game event8 Dec 20251.3.1 Patch NotesChangelog · Added a new "Follow" option to lock camera on a hero. · Buffed all hero health by around 30%. · Added the ability to see full list of a hero's thoughts when you click on the thought bubble in the inspection panel. · Fixed a selection bug. · Heroes now always stock 1 potion of each type, and up to 3 based on panic. · Fixed heroes continue to explore after dissatisfied or panicked. ·…