v1.3 & Necropolis Rising DLC Out Now!

major update

Dungeon Tycoon · build 21056741 · published

On SteamNotes only · this build shipped before we watched the app

Hey dungeon builders,

We're super happy to let you know that v1.3 is out now, featuring tavern additions and mechanics, new research nodes, and new objects!

But that's not all: we've also been cooking a DLC for you — Necropolis Rising is available now! 🥳


Patch Notes – V1.3

NEW

  • Panic AI: Heroes now panic when their health/energy drops below certain thresholds and/or when they get hit. This influences their behaviour (panic-buying potions or leaving the dungeon) and is designed to address complaints about AI feeling incoherent.

  • Class unlock system: Every 5 in-game days, a new hero class is unlocked and added to the spawn pool:

    • Default: Warrior

    • Day 5: Ranger

    • Day 10: Ice Mage & Fire Mage

    • Day 15: Priest

    • Day 20: Rogue

  • Objects:

    • Ale Dispenser: An ale vendor for heroes. Ale caps panic at 80%, ensuring heroes won’t panic and leave the dungeon.

    • Goblin Bar: A place for heroes to gather, drink ale, and rest.

FIXES & IMPROVEMENTS

  • UI/UX improvements and fixes

  • Fixed hero satisfaction not displaying properly

  • Fixed missing localizations

  • Removed prompts asking players to "click to kill" the loot goblin

  • General AI bug fixes

  • Fixed issues with the Greed ability



Welcome to the Necropolis!

A dark power stirs beneath the stone and ash. The Necropolis has awakened.

Necropolis Rising expands your Dungeon Tycoons experience with a new death-forged realm, a powerful new class, and a bunch of new content. Shape your legacy in the land of bone and shadow!

We truly hope you enjoy this DLC, and we can’t wait to hear your first impressions here on Steam or in our Discord server. Thank you for your support! 💌



And finally, here’s the updated roadmap:

v1.3 & Necropolis Rising DLC Out Now! · Dungeon Tycoon build 21056741 · SteamPeaks