
Today’s a big one – we finally wrapped up the Cold Generators biome! This is a huge milestone for our little team, and honestly, if it weren’t for your constant support and activity, this project wouldn’t even exist. 💖
We’ve been absolutely loving your feedback, your crazy gameplay clips, and all the YouTube runs you’ve shared – seriously, THANK YOU! 🙏
We’re super excited to roll out the updated starting biome for you to explore!
A lot of our time this month went into behind-the-scenes stuff (which we’re not usually fans of), but the good news is:
Cold Generators Biome is here!
6 New Unique Enemies!
Character Selection System Added!
Sergeant – Can dash
Captain – Can summon Purge Squad (all with different weapons)
Fish Treator – Can throw scythe across
Inquisitor – Can harvest enemies and throw corpses
Huge Balance Changes:
Player can now buy non-permanent artifacts & weapons (🟨 yellow carpet shop)
Player can now buy permanent meta-progression gear for next runs (🔴 red carpet trader)
Experience system added – On reaching max level, a chest appears with 3 artifact choices
Level-up animation added
Challenge #1: Mission Azretea –
Senator Big Fish Boss added to challenges (replaces Cold Generators boss)
Big Jellyfish waves added
Berserk wave added
Pause screen added
Death screen added
Settings screen added
We’re jumping back on the content train 🚂 – and if all goes well, you might see some mysterious new things sneaking into the game… 👀