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EXAPUNKSNewsUPDATE: Bonus campaign, soft size limits, and more!
Game update

UPDATE: Bonus campaign, soft size limits, and more!

EXAPUNKS · published 17 Sep 2018, 21:27 UTC

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Lots of changes here today, including a brand new bonus campaign with nine puzzles exploring the lives and hacks of the rest of the EXAPUNKS hackers in chat. Build a wardialer with =plastered! Hack a new MMO with mutex8021! All this and more, with full patch notes as follows:

  • Added a new bonus campaign with nine puzzles that is unlocked after completing the main campaign.
  • Changed size limits so that they only prevent you from submitting your scores to the leaderboards and histograms, not from solving the puzzle.
  • Decreased the size limits on numerous puzzles to push back against overly cheesy cycles optimizations. You will need to re-run your solutions for these puzzles.
  • Changed the first modem puzzle to be simpler to solve. If you solved it before you shouldn't need to solve it again, but you'll need to write new solutions if you want to continue optimizing it. The specific challenge of the old version (moving an entry to the beginning of a list) has been integrated into one of the bonus puzzles.
  • Added a set of buttons to the right side of the desktop that allow you to quickly launch ПАСЬЯНС, HACK*MATCH, the Redshift, and VirtualNetwork+ without having to find them in the content list.
  • Changed the behavior of the "run-to-instruction" ability. The default behavior will break on any EXA of that type, while holding the Shift key will limit it to just that EXA.
  • Fixing crashes related to dragging EXA windows and playing against corrupted solutions in hacker battles.
  • Added support for Ctrl+Backspace and Ctrl+Delete to the code editor.
  • Improved the game's loading speed, hopefully.
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