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Egypt: Old KingdomNewsVersion 1.0.13 New part of bug fixes
Community

Version 1.0.13 New part of bug fixes

Egypt: Old Kingdom · published 9 Jun 2018, 08:13 UTC

All newsPlayers around this dateRead on Steam

Bug fixes

  • Fixed the bug when the game crashed at the beginning;
  • Fixed the mistakes in the order of pyramids construction;
  • Fixed the bug when the relationships with a tribe didn't improve despite having enough resources for it.
  • Fixed the calculation of trading bonuses and its display in tooltips.
  • Fixed the end of the 3rd trial, the conquering of Upper Egypt's capital manually;
  • Fixed the end of the 5th trial, in the case of an early victory;
  • When you're searching for your enemy, you'll automatically see the explored area of enemy's tribe;
  • We improved the area of selecting a god in the Cults menu;
  • Fixed the Enemy alliance with the tribe which is friendly to the player.
  • Epidemic task completion now properly ends the effect of "Cure disease";
  • Fixed the possibility to assimilate the tribe when the relationship between them hasn't reach 100%;
  • Fixed the background of warriors during the attack on the city area;
  • Fixed the completion of the task "Corruption";
  • Fixed the calculation of bonuses for Domestication of Hyenas;
  • Fixed the rare cases of flickering tooltips;
  • Fixed the immediate creation of a pyramid from hurrying the construction and from the architect bonus to speed up construction;
  • Fixed texts mistakes.

Balance fixes and improvements

  • 5th trial: fixed the mechanic of separatism; added the option to end the trial early; a remake of trial's balance;
  • 8th trial: it is now simplified; if the god of the city is Ptah, pyramids get +10% bonus of efficiency;
  • 3rd trial: the effect from "Fortify" and "Bribe" is lowered from 5% to 3%;
  • Improved the compatibility of saves between the different versions;
  • Improved the scaling of tooltips on the map;
  • The abandoned settlement now gives a random bonus of resources; it also can appear on the map of Egypt;
  • Tooltips in the Battle window now will appear under the actions buttons;
  • Game settings: new options "the speed of movements" and the dragging of the camera;
  • The map of Egypt: the chance of war declaration now increasing for each explored tribe;
  • The action of Seth to "Call a sandstorm" now costs 30 of luxury (before it was 20) and destroys 20% of enemy's troops (before it was 30%);
  • Improved the visual side of the map uploading process;
  • Splash screen of CESRAS added;
  • Small improvements of balance during the battle with other tribes.

Thank you to all the players and volunteers who helped us with localizations and bug reports.


Special thanks to Aleksandr Rusakov for his help with fixing the bug when it was impossible to continue the game after 180 turn.

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