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Egypt: Old KingdomNewsBuild 1.0.15 Huge list of updates and balance fixes.
Community

Build 1.0.15 Huge list of updates and balance fixes.

Egypt: Old Kingdom · published 23 Jun 2018, 15:37 UTC

All newsPlayers around this dateRead on Steam


Bug fixes

  • Fixed the fail of the 5th trial in case of the victory in the final battle;
  • Fixed the mistake when Seth's sandstorm had no impact on Narmer's army;
  • Fixed the bug when the reforms rejection chance could be increased over 100% during the 7th trial;
  • Fixed the mixed up good effects during the simultaneous construction of a pyramid and King Khasekhemwy's constructions;
  • Fixed the sound of construction completed during the loading of the game;
  • Fixed the 8th trial, when another tribe attacked the player before the rebellion, which led to the cancellation of the attack;
  • Fixed the rounding of reparation fees after the area was raided;
  • The icon alerting about Hapi's blessing replaced with the icon used in the area;
  • Fixed the possibility of raids near the river;
  • The pop-up window alerting the player about the attack now can be closed by clicking on the top right corner button;
  • Fixed the 1st trial bug, when two tribes could attack the player at the same time;
  • Fixed the bug when AI raids already raided area;
  • Fixed the bug when the player was attacked by the tribe he himself was trying to conquer during the same turn;
  • Fixed the repetitive bonus for opening the map of Egypt completely;
  • Fixed the bug, when the fire has already disappeared but the worker kept extinguishing it.
  • Fixed the bug when the camera couldn't find the worker killed by fire;
  • Fixed the display of food -0 during the locust invasion;
  • Fixed the display of the number of troops in the tooltip of the 2nd trial;
  • Fixed the bug when the unfinished pyramids of the previous dynasty kept constructing after the dynasty has changed;
  • Fixed the display of selected worker's card frame;
  • Fixed the bug when the worker was killed by lions before the Lions moved to the area with this worker;
  • Fixed the bug when the menu of the area's tasks was accidentally closed when the cursor accidentally hit the icons of the next area;
  • Fixed the display of separatists army in the Upper Egypt area during the 5th trial;
  • Fixed the cancellation of the player's attack during the final of the 1st trial;
  • Fixed the tutorial texts display bugs after said texts were canceled in the dialog;
  • Fixed the spreading of the epidemy to the sea area;
  • Fixed the size of tooltips in various areas
  • Fixed the display of terrain when you zoom out the map.

Balance fixes and other improvements

  • Trial No.8:
    - If you choose to play with Ptah as your patron god, pyramids will be 5% more effective;
    - When you cancel the upkeeping of your buildings, the power of Chaos increasing by 3%;
    - Ceasing the maintenance of buildings will decrease the price of maintenance by 1%;
  • Trial No.7:
    - The progress of reforms begins with 0% regardless of the difficulty;
    - The price of titles creation changed from 40 points of food to 30 points of luxury;
    - The price of legal system rationalization decreased from 5% to 4%, the chance of reforms rejection increased from 5% to 10%;
    - When the chance of reforms rejection reach 100%, the buttons of title creation and reforms are blocked;
  • When you flee from the battlefield for the 2nd time, "attack" and "defense" buttons become inactive;
  • During the battle attack increases damage to 90% (before it was 80%);
  • With Seth as the patron god the force of sandstorm sent by him decreased from 20% to 15%;
  • During the "Separatism increasing" trial the army of separatists increases by 350 +10-12% out of those 350;
  • "Hurry up the construction" button is not available when the construction takes 1 turn to finish;
  • 6th dynasty: the reward for finishing the pyramid is increased from 10 to 20 maat per pyramid;
  • Construction of the pyramid of Ibi gives a bonus of decreasing the force of chaos by 10% in the 8th trial;
  • When playing for Seth the sandstorm effect will impact every community, not just the enemies;
  • The terms of getting the reward for the 5th trial are updated. The silver victory is now given in 10 turns after the main trial, the golden victory - after 6 turns.
  • If you conquer the tribe which is battling with another tribe, this another tribe will lose the war;
  • When you scroll the list of authors, you can now stop and resume the scrolling.
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