Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Egypt: Old KingdomNewsVersion 2.0.0 The Master of History DLC Patch Note
Community

Version 2.0.0 The Master of History DLC Patch Note

Egypt: Old Kingdom · published 7 Sep 2018, 16:00 UTC

All newsPlayers around this dateRead on Steam

Have you guys tried our new DLC? If not, hurry up and try, and let us know what you think! Here is the full list of changes we made for this big update:

New possibilities


We added:

  • A new menu of Alternative History settings (opens at the beginning of every new game).
  • Unlimited events for the Alternative History mode.
  • An endless game mode (you can continue to play the game after the main part of it is over).
  • A new endless event Sea Peoples Invasion.
  • New special actions for the endless mode (located near the panel of actions of your patron god).
  • Unlimited technologies (you can learn is multiple times, increasing the final bonus).
  • New random dynasties.
  • Brief historical facts in the loading window of every new game.
  • New button "Gallery" in the main menu (submenu "New Game").
  • New button "Additional" in the main menu where you can check and acquire Artbook or Soundtrack DLC.
  • A new origin of sources: Tombs Maintenance.
  • The new order of save slots and new scroll position in the Save/Load menu.
  • New music for the Main Menu.
  • An explanation for saving slot tooltip's icons.

Balance improvements

  • For many events, awards and fines are now calculated as a % of the current cost of workers/cult worshipping.
  • Seker's cult now has a bonus for tombs maintenance.
  • The updated balance of Ancestral Duty for the endless mode.
  • Some dialogs will appear in a different order.
  • Improved interaction with the workers' cards via the panel of special actions.
  • Some pyramids models updated.
  • The bonus of cemetery updated.
  • The transition of the camera to the scene sped up.

Bug fixes

  • Wadi is no longer available for raids.
  • The warning about saving files incompatibility is updated.
  • Fixed the animation of the workers at the seaside areas.
  • Fixed the calculation of the raid effect for strategic sources.
  • Various text mistakes fix.
More from Egypt: Old Kingdom

Other announcements

All news
In-game event11 Sep 2026Egypt: Old Kingdom. Version 2.1.0.Changes in version 2.1.0 (save files are compatible): General: - The game has been upgraded to Unity 6. This is the first major technical update of the PC version in eight years. A number of bugs and issues from the old engine versions have been fixed. System requirements have gone up: Windows 7 and 8, as well as macOS below 12, are no longer supported. - A minimized game no longer keeps render…Community27 Aug 2026A new strategy game from the creators of Egypt: Old KingdomMeet Pre-Warp Age , our new project and the first game built on our own engine, Nexus. If you like our strategy games, Marble Age and Bronze Age in particular, chances are you will like this one too. You will see familiar game mechanics, now taken further. The Steam page is live and the release is set for October 30. A free demo comes out in September, we're taking part in Steam Next Fest from…Community19 Jan 2026Studio PlansThe main development work on the Next Run project is complete. The project has moved into the support phase, allowing the studio to move forward. A new section with the studio’s long-term plans has been added to our website: The section outlines: - The idea of a universal game as the studio’s long-term goal. - The technical principles behind its implementation: semantic architecture, modular ru…