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KimNewsUpdate #1: Fixes and Feedback
Community

Update #1: Fixes and Feedback

Kim · published 22 Apr 2016, 00:26 UTC

All newsPlayers around this dateRead on Steam


Hello! First off, thank you to everyone who has played Kim and helped spread the word especially anyone who has shared their feedback, which has been really useful. This update includes some changes and features suggested by you! We've also fixed a lot of bugs and continued to polish the game. We didn't want to take on anything too major in this first update but there is a lot more to come! We'll be discussing our plans in the forum and on Twitter and Facebook so let us know what you think:
https://twitter.com/SecretGamesCo
https://www.facebook.com/SecretGamesCompany/

Changelist
v0.0.1 -> v0.1.5

New Stuff
- Each type of temple has its own conversation
- Corpses now also contain the outfit that the NPC was wearing
- If you are good at a job you may be invited to work for a 2nd month
- Keyboard shortcuts added, details in main menu > info
- You can view your current score at any time in main menu > scores
- Three new tutorial panels after 1 day, 1 month and 1 year
- Combat animals now have view cones
- You can start a new playthrough from the title screen

Changes
- Effect of happiness on opinion reduced and can now be negative
- NPCs no longer think Kim is cute when he is young (used to increase opinion)
- Objective labels show deadlines
- Scores now show the real life date they were last updated
- Lama now shortsighted instead of honest
- Certain conversations can no longer be had with inappropriate NPCs
- Fewer travelers riding horses
- You are less hungry after the tutorial
- Some stations now connect with further away towns
- Some UI panels have been tidied up
- Some icons have been made sharper

Bug Fixes
- Bugs relating to recording software fixed
- Crashes relating to pathfinding and Kim's movement fixed
- Crash during delivery mission conversation fixed
- Freeze after rapid clicking during start-up fixed
- Opinion leaderboards now work and have been reset
- Happiness bottle now filled to correct height
- Bug with grocer on top of stable fixed
- Horses that don't animate fixed
- Cropped speech bubble text fixed
- Show button appearing in tutorial fixed
- Weird shadow in Ferozepore fixed
- Many and various text edits and typos fixed!

More from Kim

Other announcements

All news
Esports20 Jul 2026Discover Bon Vivant, our next gameIf you found your way through Kim's hand-drawn towns and Kipling's India, you already know we like building games around real times and places. Our next game, Bon Vivant, does the same for a very different era: 1920s Paris, at the height of its golden age. Bon Vivant is a strategy game about hosting legendary dinner parties. Instead of exploring a map, you're discovering a social world. You can…Community2 Mar 2018v1.4: Improved CombatIn the words of the lama, Kim's faithful friend, this is for the "brawlers and swashbucklers" among us! We had some feedback from the community that certain combat missions weren't playing as smoothly as intended so we investigated and discovered a couple issues that we wanted to address. Our main focus has been to make it easier to plan attacks with the game paused and then unpause to let them…Community3 Jul 2017v1.3: Uncharted TerritoryIntrepid explorers! Our 3rd post-launch update has a new feature, which has been designed with you in mind, uncharted territory! From now on, Kim's map will begin covered and you will reveal it as you travel. As with the photo album, your progress in this area is not reset at the start of a new playthrough; this helps you plan where to go to meet new characters and discover new quests. If you h…