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KimNewsUpdate #4: Improved User Interface
Community

Update #4: Improved User Interface

Kim · published 2 Jun 2016, 16:01 UTC

All newsPlayers around this dateRead on Steam


Welcome to Update 4! It’s focused on making Kim’s user interface both easier to use and more informative. Ever wondered what determines an item’s price? Now you can click on it to see its modifiers and understand when and where to get the best deals! We’ve also made other characters’ opinion of you more important, added more ways to affect this in conversations and created a new scoring category so if you want to misbehave, don’t let too many people see! Check out the changelist to see everything we’ve polished and fixed and let us know what you’d like to see in future updates in the forums or on Twitter or Facebook:
https://twitter.com/SecretGamesCo
https://www.facebook.com/pages/The-Secret-Games-Company/536686379736918

Changelist
v0.3.0 -> v0.4.0

New Stuff
- Vendor prices are now displayed on a button, which opens the price panel listing all modifiers on that price
- Opinion scoring graph includes a new ‘Other’ category summing all opinion effects on other NPCs, this is included in total opinion and total score
- Begging system expanded to add potential downsides to begging and better consider and affect vendor opinion
- Notifications now animate into the HUD button where their information is stored
- 3 new portraits for Lockwood Kipling, Peachey Carnehan and Danny Dravot
- You can now click on things displayed in sliders to select them (or scroll to them if you prefer)
- Lateral sliders can now be scrolled with the mouse wheel
- Extra info added to sleep information when carrying a tent
- Context-sensitive text on all travel panels

Changes
- Lots of tweaking and polishing the UI to improve readability and make it neater
- 50+ conversations updated
- Chai wallahs now stay open later and have a light at night
- Sharper lines on map, merit graph and stats chart
- New mouseover and selection effects on merit and stat buttons in inventory
- Panel and button assets polished
- Travellers can now begin in the level
- Different resolutions available on the options panel
- Entering a random seed on the title screen now begins a new playthrough immediately
- Paying a doctor to heal you will always set your health to 100
- Tweaked art for Shalimar Gardens in Lahore
- Certain NPC behaviours tweaked

Bug Fixes
- Dissident and Backer conversations can now be opened
- Jeysalmir stable allows travel to Bikanir
- Train no longer appears pixelated when moving fast
- Fixed lag at end of quick tutorial
- ‘Do not show again’ checkbox will never start checked
- Map info panel appears over map not before it
- Lama will not walk on roof of country station
- Policeman’s lantern won’t illuminate rooves
- Animals won’t get on letter writer’s table
- Lama now always enters and exits Wonder House correctly
- Identical random seeds will always generate the same NPCs
- Small church collider in Simla fixed
- Fixed line on ground in Saharunpore

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