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KimNewsUpdate #5: Thugs and Lighting
Community

Update #5: Thugs and Lighting

Kim · published 16 Jun 2016, 19:36 UTC

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Update 5 brings a new danger to the quieter corners of colonial India. Borrowed from the pages of history (and repurposed in modern parlance), Thugs are members of a secret society sworn to rob and kill defenseless travellers in service of their goddess Kali. Thankfully, the suffocating embrace of your colonial overlords comes with some perks. Notices about Thug activity will be at letter writers around India so you will hopefully be able to avoid them...unless you have other ideas. We’ve added a snazzy new map feature, which displays all the buildings in each town so you can better plan your journeys. We’ve also overhauled the lighting system and polished every light in the game so nighttime has never looked so pretty. Check out the changelist for all the details and let us know what you think in the forum!

Changelist
v0.4.0 -> v0.5.0

New Stuff
- Groups of Thugs will spawn in certain levels after Kim sees letter writer’s notices
- A buildings map overlay is accessible via a new button in the map and hovering on buildings in the key will highlight only this type on the map
- New lighting system makes lights flicker and fade in and out like gas lamps and wood fires
- Characters that are patrolling or searching will now sporadically look left and right
- Characters will now insult Kim if they have a particularly low opinion of him (and he will give as good as he gets)
- New version of price panel for pawnshops
- Conversation choice mouseover effect added

Changes
- Weapon stats and prices updated to ensure more consistent weapon value
- Better selection of resolutions available
- Country stables link to 3 nearest towns not 2 nearest towns
- View cone asset, size, shape and trait effects updated
- Policeman’s and chai wallahs lights made more realistic
- Travel lines on map polished
- When the HUD is hidden, notifications trigger the HUD icon they are going into to appear
- Kim and the lama will enter stations from the correct side
- ‘Other’ category of opinion scoring updated to fluctuate less
- Various UI panels, icons and art assets polished
- Lots of conversations updated

Bug Fixes
- Price panel will not appear behind other panels
- Trait panels can now be closed during train conversations
- Opinion scoring categories will always match their character’s opinion of Kim
- Police huts at road ends will always spawn inside the level
- Building icons in levels update correctly when Kim is nearby
- Sleeping will always turn off stealth and combat mode
- Fleeing characters won’t disappear at edge of level
- Lama flashing and spawn location issues after Kulu Sahiba’s son mission fixed
- Travel effects no longer visible before travel
- Travellers will not spawn facing the wrong way on roads
- Effects of 0 will not appear in lists

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