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High TimesNewsWe're at PAX East!! šŸŽ‰(+ New Release Timeframe)
Community

We're at PAX East!! šŸŽ‰(+ New Release Timeframe)

High Times Ā· published 28 Mar 2026, 12:32 UTC

All newsPlayers around this dateRead on Steam

Dear Mood Confectioners,

We’ve brought High Times and Spirit Rancher to PAX East! šŸŽ‰

It’s our first time showcasing at a US convention, and we want to thank everyone who dropped by the past two days to play our games. The reception has been incredibly positive; it definitely made all the visa stress, jetlag and JFK interrogation worth it, lol!

We’ll be here until Sunday, March 29, from 10:00 AM – 6:00 PM, so if you want to hang out + make virtual donuts/catch some spirits, we’re at Booth 10050! We're also giving away High Times merch for those who play the demo and wishlist the game on Steam. šŸ’›

Release Timeframe

We also wanted to share a quick update regarding the release timeframe for High Times.

Our Steam page currently lists Q1 2026, and with Q1 coming to a close, we want to clarify that the game will no longer be releasing within that timeframe. 😢 We’re now targeting a release sometime in Q2 2026. The release date was updated internally already, though it's taking some time to reflect publicly for some reason (we might need to contact Steam support if it still doesn't get updated in the next few days...)

We know some of you noticed the Q1 2026 window and have been asking about it. We understand the frustration and we really appreciate the excitement! We're also eager (and very anxious!) to bring the game to you guys. And while we do have a more specific release date that we’ve shared privately with our Kickstarter backers, unfortunately, we’re not quite ready to announce it publicly just yet. Once we are, we’ll be sure to share it here in our Steam news page. šŸ’›

Right now, our focus is on making sure the game is fully polished and as bug free as possible. We're also exploring the possibility of a console sim-ship (Nintendo Switch/Playstation/Xbox) to give the game the strongest launch momentum as possible.

Thank you so much everyone for your continued support as we ride out the last months of development hell! Please extend us a little bit more patience as we hammer this out. šŸ™ Regardless of what happens, 2026 is the year of High Times for sure! šŸ©āœØ

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Major update11 Sep 2026Patch Notes for v1.0.8Dear Mood Confectioners, We just pushed out a patch for v1.0.8 the other night, which should fix several more issues that were reported over the past days. It's another long list of fixes, and we’re deeply grateful for your patience while our team worked through them. We’re continuing to monitor the Steam forums and our Discord server, and while we may not be able to respond to every report, re…Community29 Aug 2026High Times dev log 11Still wondering whether to play High Times or not? Now that the Hotbox is finally open for business, here's a quick look at five things you'll be doing once you're behind the counter! 1, Solve your customers’ problems While we believe all donuts are in essence a Cheer donut, there are various mood enhanced flavours available at the Hotbox! Customers would drop by and tell you about their day or…Community20 Aug 2026High Times dev log 10High Times is now out on PC and major consoles! If you have played the game, we’d appreciate it if you leave a review. It really helps us, not only to get the word out but also to figure out what needs to be tweaked and added to make playing the game a smoother experience šŸ’Ŗ And we totally hear you! Thanks to the people who helped us crush our community goal , we have now unlocked anti-decor !…