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Field NotesNewsUpdate for 2/26/26
In-game event

Update for 2/26/26

Field Notes · published 26 Feb 2026, 16:47 UTC · build 22112295

All newsPlayers around this dateRead on Steam

Feature Updates

  • Added system to facilitate In-engine cutscenes

    -Players' custom character will now appear in all story related cutscenes

  • Added new Intro cinematic (Still in early stages, incomplete), included for testing.

  • Added several animations to dialogue scenes.

  • Added new Area: Players' Quarters

    -Re-enter your quarters through a door on the Station, will be moved in a later update.

    -Ability to decorate with items found planetside coming in later update.

    -ability to change photos on display with photos taken by the player coming in later update

  • Added new Mini-Game: Archaeology

    -Dig up and clean found artifacts and fossils to take them with you for study

  • Station Elevator now functions as a Teleporter with updated animations and VFX

  • Saving and loading game while planetside now saves Player position and Time of Day.

    -No longer possible to Fast travel back to camp simply by saving/loading. Best get moving.

    -Fast travel between outposts coming in a later update

Bug Fixes

  • Models in Inspection window should no longer vanish unexpectedly

  • Fixed an issue with the chest mounted flashlight over exposing the player model

  • Various adjustments to colliders

UI updates:

  • Added "Hold to Skip" prompt for cutscenes

  • Added video player to tutorial prompts

  • Added animated button prompts to tutorials

  • The Radial Menu is now the Tools Panel

    -Updated Visuals for Tools Panel

    -Updated Tutorial for Tools Panel with Video Example

  • Updated visuals for Photo Camera UI

    -Added Focus Ring

    -Added meters for Zoom, Contrast, Exposure and Saturation

  • Adjusted positioning for on-screen Controls Legend

  • Adjusted layout for Discoverable Attribute Window

    -Now fits much more information about the studied items

    -Changed to scrolling window for items with more attributes & longer descriptions

  • Added Links to Official "Field Notes" Social Media pages to Main Menu

Misc Visual Updates

  • Re-painted many, many, many, many, old textures

  • Painted many, many, many, many, new textures

  • Will continue to paint many, many, many, many, more textures.

More from Field Notes

Other announcements

All news
In-game event29 Aug 2026Development Update 8/28/26A few new features and bugfixes this time around and continuing to polish existing systems. New Features: · Micro-Organism studies Collect soil and water samples, put them under a scanning Microscope and find new types of tiny critters! · Sound Detection System The Player now emits varying levels of noise while moving around. The slower you move, the less sound you make. Creatures can now detec…In-game event22 Jul 2026Development Update 7/22/26It's been a busy couple months getting things ready for a Demo drop later this year, and I want to thank all of you that have wishlisted the game and are keeping up with development progress so far. Lots of little fixes and a few major overhauls to get into: Major Changes: · Rebuilding Mycera from scratch. The old map was too "Open world" and lacked direction. "Field Notes" is not an open world…Game update26 Apr 2026Update for 4/26/26Bug Fixes · Scanning SFX now stops if subject moves out of range while scanning · Fixed a shader issue where a grass texture appeared much too dark in low light · Fixed Day/night transition when loading from save. · Fixed 3D viewers causing issues on ultrawide · Fixed Camera behavior while underwater, now correctly adapts to underwater visual effects. Feature Changes · Added a sprint function t…