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10-Man IdleNewsv1.7.11 Released!
In-game event

v1.7.11 Released!

10-Man Idle · published 24 Feb 2026, 03:06 UTC

All newsPlayers around this dateRead on Steam

beta.1.7.11 Release Notes

Expanded Guild Roster

- Guild roster size increased from 10 to 15 characters

- Only 10 characters can be active at a time - the remaining are set to "Offline"

Active/Inactive System

- Each character card now has an On/Off toggle to control active status

- Inactive characters appear dimmed with an "Offline" label

- Taking a character offline automatically stops their current action and refunds any crafting reservations

- Active/inactive status is saved and persists between sessions

- Existing saves are automatically migrated - excess characters beyond 10 are set offline

Roster Reordering

- Up/down arrow buttons on each character card let you rearrange your roster order

- Custom order is preserved across save/load

Gameplay Filters

- Dungeon and raid party selection screens now only show active characters

- Guild combat power and gear score totals reflect only active characters

- Idle character queries, role counts, and dungeon/raid checks all respect active status

Recruitment Updates

- Recruitment panel now displays both member count (X/15) and active count (X/10)

- Newly recruited characters are automatically set active if slots are available, otherwise they join as offline

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