
beta.1.7.11 Release Notes
Expanded Guild Roster
- Guild roster size increased from 10 to 15 characters
- Only 10 characters can be active at a time - the remaining are set to "Offline"
Active/Inactive System
- Each character card now has an On/Off toggle to control active status
- Inactive characters appear dimmed with an "Offline" label
- Taking a character offline automatically stops their current action and refunds any crafting reservations
- Active/inactive status is saved and persists between sessions
- Existing saves are automatically migrated - excess characters beyond 10 are set offline
Roster Reordering
- Up/down arrow buttons on each character card let you rearrange your roster order
- Custom order is preserved across save/load
Gameplay Filters
- Dungeon and raid party selection screens now only show active characters
- Guild combat power and gear score totals reflect only active characters
- Idle character queries, role counts, and dungeon/raid checks all respect active status
Recruitment Updates
- Recruitment panel now displays both member count (X/15) and active count (X/10)
- Newly recruited characters are automatically set active if slots are available, otherwise they join as offline
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