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Idols of AshNewsVersion 1.20 + Mac support + rebindable keys
In-game event

Version 1.20 + Mac support + rebindable keys

Idols of Ash · published 13 Apr 2026, 20:23 UTC · build 22769942

All newsPlayers around this dateRead on Steam

Hello!

Version 1.20 is out now!

This is a larger update that adds both Mac OS support, key-rebinding as well as a few other QOL features and fixes!

Additions

  • Mac OS platform now supported

  • You can now rebind the controls to other keys (keyboard + mouse OR gamepad)
    Note: due to how the Mac operating system handles ctrl+click inputs, the default control for sliding down ropes on mac is the "c" key. (This can of course be changed to whatever you want though)

  • New option: Shift to Walk (instead of Shift to Run)

  • New option: Toggle Grapple - You no longer need to hold down the button, activating the input a second time will collect the hook.

  • New Monster Behavior: On Nightmare difficulty and up the monster can now target and detach your grapple hook.

Changes

  • Nightmare (Inverted) now unlocks after completing Nightmare mode.

  • First Kiln (Inverted) now unlocks after completing First Kiln mode.

  • Checkpoints now start the player at full health, but also save the position of the monster.

Fixes

  • Fixed an audio and reverb issue that caused some sounds to not be affected by the audio slider.

For future updates, we are looking into a sandbox mode that can allow players to customize some settings to make the experience easier or harder. We are also looking into a speedrun mode too.

Thanks for your time!

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Other announcements

All news
Game update29 May 2026Version 1.41Hey folks! Just released a small hotfix (Version 1.41) that fixes a reported issue with speedrun mode that would cause unlocks / achievements to not trigger Thanks for your reports and feedback Best, The Leafy Games TeamIn-game event28 May 2026Version 1.40Hey folks! We've released an update for Idols of Ash today that adds some features aimed at speedrunners and some other small changes! Also, you can check out a new video we've just published that goes over how we designed the centipede's pathfinding system: Speedrun Mode - Adds an on-screen timer that tracks the time in each run - The game can now track your best times and display them in the…Game update28 Apr 2026Version 1.32Hello! Small update today to try to resolve a few issues reported by the community. Thanks so much for the reports and feedback! Fixes - Added an additional protection against the game getting soft locked during the ending crawling scene if a centipede is able to reach the player - Fixed a scripting error in the last player controlled scene of the Campaign that could occur when additional centi…