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Idols of AshNewsVersion 1.32
Game update

Version 1.32

Idols of Ash · published 28 Apr 2026, 21:01 UTC · build 22999657

All newsPlayers around this dateRead on Steam

Hello!

Small update today to try to resolve a few issues reported by the community. Thanks so much for the reports and feedback!

Fixes
- Added an additional protection against the game getting soft locked during the ending crawling scene if a centipede is able to reach the player
- Fixed a scripting error in the last player controlled scene of the Campaign that could occur when additional centipedes were added via Sandbox mode
- In some situations, unused but plugged in devices like controllers, flight sticks, etc would cause cutscenes always skip as soon as possible. We've tweaked it to only skip when one of the primary inputs is used to avoid this issue (throwing the hook, jumping and pausing inputs can trigger the skip)

Changes
- Added additional additional resolution options that can be used when the game is in windowed mode (adds ultra-wide and 16:10 aspect ratio options)

Thanks for your time and thanks again for all of your support and feedback!

Best,
The Leafy Games Team

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Other announcements

All news
Game update29 May 2026Version 1.41Hey folks! Just released a small hotfix (Version 1.41) that fixes a reported issue with speedrun mode that would cause unlocks / achievements to not trigger Thanks for your reports and feedback Best, The Leafy Games TeamIn-game event28 May 2026Version 1.40Hey folks! We've released an update for Idols of Ash today that adds some features aimed at speedrunners and some other small changes! Also, you can check out a new video we've just published that goes over how we designed the centipede's pathfinding system: Speedrun Mode - Adds an on-screen timer that tracks the time in each run - The game can now track your best times and display them in the…Game update27 Apr 2026Version 1.31Hello! We're releasing a small hotfix today to address two issues reported by the community. Changes - The game in fullscreen mode should now scale to aspect ratios taller than 16:9 (for example 16:10 displays) Fixes - Fixed issue that could cause the centipede to reach the very bottom of the Campaign map and cause a soft lock scenario in some situations Thanks for your time! Best, The Leafy Ga…